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-rw-r--r--bindings/cs/Demo/App.config6
-rw-r--r--bindings/cs/Demo/Demo.csproj86
-rw-r--r--bindings/cs/Demo/Program.cs58
-rw-r--r--bindings/cs/Demo/Properties/AssemblyInfo.cs36
-rw-r--r--bindings/cs/LibSurviveBinding.sln67
-rw-r--r--bindings/cs/libsurvive.net/SurviveContext.cs115
-rw-r--r--bindings/cs/libsurvive.net/cfunctions.cs91
-rw-r--r--bindings/cs/libsurvive.net/libsurvive.net.csproj7
8 files changed, 466 insertions, 0 deletions
diff --git a/bindings/cs/Demo/App.config b/bindings/cs/Demo/App.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/bindings/cs/Demo/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/bindings/cs/Demo/Demo.csproj b/bindings/cs/Demo/Demo.csproj
new file mode 100644
index 0000000..f347a5e
--- /dev/null
+++ b/bindings/cs/Demo/Demo.csproj
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{D3A43A2F-03B7-4A10-928F-686790036838}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <RootNamespace>Demo</RootNamespace>
+ <AssemblyName>Demo</AssemblyName>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>..\x64\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\libsurvive.net\libsurvive.net.csproj">
+ <Project>{da1b12d7-a121-4d40-b363-4893e4f88b8a}</Project>
+ <Name>libsurvive.net</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
+ <Visible>False</Visible>
+ <ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file
diff --git a/bindings/cs/Demo/Program.cs b/bindings/cs/Demo/Program.cs
new file mode 100644
index 0000000..c03d83c
--- /dev/null
+++ b/bindings/cs/Demo/Program.cs
@@ -0,0 +1,58 @@
+using libsurvive;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Demo
+{
+ internal class MyHandler : SurviveContext
+ {
+ private static void WritePose(string name, SurvivePose pose)
+ {
+ Console.Out.WriteLine(name);
+ Console.Out.Write(" [ ");
+ for (int i = 0; i < 3; i++)
+ Console.Out.Write("{0} ", pose.Pos[i]);
+ Console.Out.Write(" ] [ ");
+ for (int i = 0; i < 4; i++)
+ Console.Out.Write("{0} ", pose.Rot[i]);
+ Console.Out.Write(" ] ");
+ Console.Out.WriteLine();
+ }
+
+ public MyHandler() : base()
+ {
+ }
+
+ public MyHandler(string[] args) : base(args)
+ {
+ }
+
+ protected void LightHouseEvent1(IntPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
+ {
+ base.LightHouseEvent(ctx, lighthouse, lighthouse_pose, object_pose);
+ WritePose("Lighthouse", lighthouse_pose);
+ WritePose("Object", object_pose);
+ }
+
+ protected override void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
+ {
+ WritePose("Pose", pose);
+ base.PoseEvent(so, lighthouse, pose);
+ }
+ }
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ MyHandler handler = new MyHandler(args);
+
+ while (handler.Poll() == 0) {
+ }
+
+ }
+
+ }
+}
diff --git a/bindings/cs/Demo/Properties/AssemblyInfo.cs b/bindings/cs/Demo/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..2c6a6c7
--- /dev/null
+++ b/bindings/cs/Demo/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Demo")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Demo")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("d3a43a2f-03b7-4a10-928f-686790036838")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/bindings/cs/LibSurviveBinding.sln b/bindings/cs/LibSurviveBinding.sln
new file mode 100644
index 0000000..b2e2f11
--- /dev/null
+++ b/bindings/cs/LibSurviveBinding.sln
@@ -0,0 +1,67 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.27130.2003
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demo", "Demo\Demo.csproj", "{D3A43A2F-03B7-4A10-928F-686790036838}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "libsurvive.net", "libsurvive.net\libsurvive.net.csproj", "{DA1B12D7-A121-4D40-B363-4893E4F88B8A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F} = {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsurvive", "..\..\winbuild\libsurvive\libsurvive.vcxproj", "{435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x64.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x86.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|Any CPU.Build.0 = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x64.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x64.Build.0 = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x86.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x86.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x64.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x86.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|Any CPU.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x64.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x64.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x86.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x86.Build.0 = Release|Any CPU
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|Any CPU.ActiveCfg = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|Any CPU.Build.0 = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.ActiveCfg = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.Build.0 = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.ActiveCfg = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.Build.0 = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|Any CPU.ActiveCfg = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.ActiveCfg = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.Build.0 = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.ActiveCfg = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {CA47A8D6-3379-4ABA-927E-86BBDDE1D304}
+ EndGlobalSection
+EndGlobal
diff --git a/bindings/cs/libsurvive.net/SurviveContext.cs b/bindings/cs/libsurvive.net/SurviveContext.cs
new file mode 100644
index 0000000..bafcf2b
--- /dev/null
+++ b/bindings/cs/libsurvive.net/SurviveContext.cs
@@ -0,0 +1,115 @@
+using System;
+
+namespace libsurvive
+{
+ using SurviveContextPtr = IntPtr;
+ using SurviveObjectPtr = IntPtr;
+ using SurvivePosePtr = IntPtr;
+
+ public class SurviveContext : IDisposable
+ {
+ protected IntPtr ctx;
+
+ public void Dispose()
+ {
+ cfunctions.survive_close(ctx);
+ ctx = IntPtr.Zero;
+ }
+
+ public SurviveContext() : this(null) { }
+
+ /**
+ * We need to keep these delegates around for the lifespan of this object.
+ * if we just pass the functions in, it creates temporary delegates that
+ * disappear if we don't keep managed ref around
+ */
+ light_process_func light_Process_Func;
+ raw_pose_func raw_Pose_Func;
+ lighthouse_pose_func lighthouse_Pose_Func;
+ angle_process_func angle_Process_Func;
+ button_process_func button_Process_Func;
+ htc_config_func htc_Config_Func;
+ imu_process_func imu_Process_Func;
+ text_feedback_func error_func;
+ text_feedback_func info_func;
+
+ public SurviveContext(string[] args)
+ {
+ string[] newArgs = new string[args.Length + 1];
+ newArgs[0] = System.Reflection.Assembly.GetEntryAssembly().FullName;
+ Array.Copy(args, 0, newArgs, 1, args.Length);
+
+ ctx = cfunctions.survive_init_internal(newArgs.Length, newArgs);
+
+ light_Process_Func = LightEvent;
+ raw_Pose_Func = PoseEvent;
+ lighthouse_Pose_Func = LightHouseEvent;
+ angle_Process_Func = AngleEvent;
+ button_Process_Func = ButtonEvent;
+ htc_Config_Func = HTCConfigEvent;
+ imu_Process_Func = IMUEvent;
+ error_func = ErrorEvent;
+ info_func = InfoEvent;
+
+ cfunctions.survive_install_raw_pose_fn(ctx, raw_Pose_Func);
+ cfunctions.survive_install_light_fn(ctx, light_Process_Func);
+ cfunctions.survive_install_lighthouse_pose_fn(ctx, lighthouse_Pose_Func);
+ cfunctions.survive_install_angle_fn(ctx, angle_Process_Func);
+ cfunctions.survive_install_button_fn(ctx, button_Process_Func);
+ cfunctions.survive_install_htc_config_fn(ctx, htc_Config_Func);
+ cfunctions.survive_install_imu_fn(ctx, imu_Process_Func);
+ cfunctions.survive_install_error_fn(ctx, error_func);
+ cfunctions.survive_install_info_fn(ctx, info_func);
+ }
+
+ virtual protected void InfoEvent(SurviveObjectPtr ctx, string fault)
+ {
+ Console.Out.WriteLine(fault);
+ }
+
+ virtual protected void ErrorEvent(SurviveObjectPtr ctx, string fault)
+ {
+ Console.Error.WriteLine(fault);
+ }
+
+ virtual protected void IMUEvent(SurviveObjectPtr so, int mask, double[] accelgyro, uint timecode, int id)
+ {
+ cfunctions.survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ }
+
+ virtual protected int HTCConfigEvent(SurviveObjectPtr so, string ct0conf, int len)
+ {
+ return cfunctions.survive_default_htc_config_process(so, ct0conf, len);
+ }
+
+ virtual protected void ButtonEvent(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
+ {
+ cfunctions.survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ }
+
+ virtual protected void AngleEvent(SurviveObjectPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
+ {
+ cfunctions.survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+ }
+
+ protected void LightHouseEvent(SurviveObjectPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
+ {
+ cfunctions.survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+ }
+
+ virtual protected void LightEvent(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
+ {
+ cfunctions.survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+ }
+
+ virtual protected void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
+ {
+ cfunctions.survive_default_raw_pose_process(so, lighthouse, pose);
+ }
+
+ public int Poll()
+ {
+ return cfunctions.survive_poll(ctx);
+ }
+ }
+} \ No newline at end of file
diff --git a/bindings/cs/libsurvive.net/cfunctions.cs b/bindings/cs/libsurvive.net/cfunctions.cs
new file mode 100644
index 0000000..760681e
--- /dev/null
+++ b/bindings/cs/libsurvive.net/cfunctions.cs
@@ -0,0 +1,91 @@
+using System;
+using System.Collections.Generic;
+using System.Runtime.InteropServices;
+using System.Text;
+
+namespace libsurvive
+{
+ using SurviveContextPtr = IntPtr;
+ using SurviveObjectPtr = IntPtr;
+ using SurvivePosePtr = IntPtr;
+
+ [StructLayout(LayoutKind.Sequential)]
+ public class SurvivePose
+ {
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
+ public double[] Pos; // Position in the form xyz
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public double[] Rot; // Quaternion in the form wxyz
+ }
+
+ class cfunctions
+ {
+#pragma warning disable IDE1006 // Naming Styles
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall) ]
+ public static extern SurviveContextPtr survive_init_internal(int argc, string[] args);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern SurviveContextPtr survive_close(SurviveContextPtr ctx);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern int survive_poll(SurviveContextPtr ctx);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern int survive_startup(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_htc_config_fn(SurviveContextPtr ctx, htc_config_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_info_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_error_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_imu_fn(SurviveContextPtr ctx, imu_process_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_angle_fn(SurviveContextPtr ctx, angle_process_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_button_fn(SurviveContextPtr ctx, button_process_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_raw_pose_fn(SurviveContextPtr ctx, raw_pose_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_lighthouse_pose_fn(SurviveContextPtr ctx, lighthouse_pose_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_install_light_fn(SurviveContextPtr ctx, light_process_func fbp);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_cal_install(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_light_process(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lh);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_imu_process(SurviveObjectPtr so, int mode, double[] accelgyro, UInt32 timecode, int id);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_angle_process(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_button_process(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_raw_pose_process(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern void survive_default_lighthouse_pose_process(SurviveContextPtr ctx, byte lighthouse, SurvivePose lh_pose,
+ SurvivePose obj_pose);
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
+ public static extern int survive_default_htc_config_process(SurviveObjectPtr so, string ct0conf, int len);
+
+#pragma warning restore IDE1006 // Naming Styles
+ }
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate int htc_config_func(SurviveObjectPtr so, string ct0conf, int len);
+
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void text_feedback_func(SurviveContextPtr ctx, string fault);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void light_process_func(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void imu_process_func(SurviveObjectPtr so, int mask, double[] accelgyro, UInt32 timecode, int id);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void angle_process_func(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void button_process_func(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void raw_pose_func(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
+
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)]
+ public delegate void lighthouse_pose_func(SurviveContextPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose);
+
+}
diff --git a/bindings/cs/libsurvive.net/libsurvive.net.csproj b/bindings/cs/libsurvive.net/libsurvive.net.csproj
new file mode 100644
index 0000000..eac3503
--- /dev/null
+++ b/bindings/cs/libsurvive.net/libsurvive.net.csproj
@@ -0,0 +1,7 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netstandard1.6</TargetFramework>
+ </PropertyGroup>
+
+</Project>