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-rw-r--r--bindings/cs/Demo/Program.cs45
-rw-r--r--bindings/cs/libsurvive.net/LibSurViveAPI.cs349
-rw-r--r--bindings/cs/libsurvive.net/SurviveContext.cs93
-rw-r--r--bindings/cs/libsurvive.net/cfunctions.cs159
-rw-r--r--bindings/cs/libsurvive.net/libsurvive.net.csproj2
5 files changed, 536 insertions, 112 deletions
diff --git a/bindings/cs/Demo/Program.cs b/bindings/cs/Demo/Program.cs
index c03d83c..c838a4e 100644
--- a/bindings/cs/Demo/Program.cs
+++ b/bindings/cs/Demo/Program.cs
@@ -7,50 +7,19 @@ using System.Threading.Tasks;
namespace Demo
{
- internal class MyHandler : SurviveContext
+
+ class Program
{
- private static void WritePose(string name, SurvivePose pose)
+ static void Main(string[] args)
{
- Console.Out.WriteLine(name);
- Console.Out.Write(" [ ");
- for (int i = 0; i < 3; i++)
- Console.Out.Write("{0} ", pose.Pos[i]);
- Console.Out.Write(" ] [ ");
- for (int i = 0; i < 4; i++)
- Console.Out.Write("{0} ", pose.Rot[i]);
- Console.Out.Write(" ] ");
- Console.Out.WriteLine();
- }
+ LibSurViveAPI api = LibSurViveAPI.Instance;
- public MyHandler() : base()
- {
- }
-
- public MyHandler(string[] args) : base(args)
- {
+ var so = api.GetSurviveObjectByName("HMD");
+
}
- protected void LightHouseEvent1(IntPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
+ public static void HMDUpdate(int ObjectID, Vector3 pos)
{
- base.LightHouseEvent(ctx, lighthouse, lighthouse_pose, object_pose);
- WritePose("Lighthouse", lighthouse_pose);
- WritePose("Object", object_pose);
- }
-
- protected override void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
- {
- WritePose("Pose", pose);
- base.PoseEvent(so, lighthouse, pose);
- }
- }
- class Program
- {
- static void Main(string[] args)
- {
- MyHandler handler = new MyHandler(args);
-
- while (handler.Poll() == 0) {
- }
}
diff --git a/bindings/cs/libsurvive.net/LibSurViveAPI.cs b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
new file mode 100644
index 0000000..1fb8cae
--- /dev/null
+++ b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
@@ -0,0 +1,349 @@
+using System.Collections;
+using System.Collections.Generic;
+
+using libsurvive;
+using System;
+using System.Threading;
+using System.Runtime.InteropServices;
+
+public class LibSurViveAPI
+{
+ private static LibSurViveAPI _instance;
+ public static LibSurViveAPI Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new LibSurViveAPI();
+ }
+
+ return _instance;
+ }
+ }
+
+ bool running = true;
+ Thread internalPollTread;
+
+ public IntPtr context;
+
+ light_process_func light_Process_Func;
+ raw_pose_func raw_Pose_Func;
+ lighthouse_pose_func lighthouse_Pose_Func;
+ angle_process_func angle_Process_Func;
+ button_process_func button_Process_Func;
+ htc_config_func htc_Config_Func;
+ imu_process_func imu_Process_Func;
+ text_feedback_func error_func;
+ text_feedback_func info_func;
+
+ public delegate void Log(string message);
+ Log LogInfo = delegate { };
+
+ public delegate void ErrorLog(string message);
+ ErrorLog LogError = delegate { };
+
+ LibSurViveAPI()
+ {
+ CreateContext();
+
+ CreateTread();
+ }
+
+ ~LibSurViveAPI()
+ {
+ running = false;
+ }
+
+ private void CreateTread()
+ {
+ internalPollTread = new Thread(InternalPoll);
+ internalPollTread.Start();
+ }
+
+ void InternalPoll()
+ {
+ while (running)
+ {
+ int code = Cfunctions.Survive_poll(context);
+
+ if (code != 0)
+ {
+ running = false;
+ }
+ }
+ }
+
+ internal void CreateContext()
+ {
+ LogInfo("Start Init");
+
+ SetupConfigs configs = new SetupConfigs
+ {
+ configFile = "survive_conf.json"
+ };
+
+ string[] args = CreateStartParameters(configs);
+
+ //string[] vs = new[] { "--playback", "P:/c/libsurvive-data/lightcap-reformat/lightcap-reformat.log", "--disambiguator", "StateBased", "--calibrate" };
+
+ context = Cfunctions.Survive_init_internal(args.Length, args);
+
+ if (context == IntPtr.Zero)
+ {
+ throw new Exception("There was a problem initializing the lib!");
+ }
+
+ light_Process_Func = LightEvent;
+ raw_Pose_Func = PoseEvent;
+ lighthouse_Pose_Func = LightHouseEvent;
+ angle_Process_Func = AngleEvent;
+ button_Process_Func = ButtonEvent;
+ htc_Config_Func = HTCConfigEvent;
+ imu_Process_Func = IMUEvent;
+ error_func = ErrorEvent;
+ info_func = InfoEvent;
+
+ Cfunctions.Survive_install_raw_pose_fn(context, raw_Pose_Func);
+ Cfunctions.Survive_install_light_fn(context, light_Process_Func);
+ Cfunctions.Survive_install_lighthouse_pose_fn(context, lighthouse_Pose_Func);
+ Cfunctions.Survive_install_angle_fn(context, angle_Process_Func);
+ Cfunctions.Survive_install_button_fn(context, button_Process_Func);
+ Cfunctions.Survive_install_htc_config_fn(context, htc_Config_Func);
+ Cfunctions.Survive_install_imu_fn(context, imu_Process_Func);
+ Cfunctions.Survive_install_error_fn(context, error_func);
+ Cfunctions.Survive_install_info_fn(context, info_func);
+
+ LogInfo("Finished Init");
+
+ LogInfo("Start Startup");
+
+ int a = 0;
+ try
+ {
+ a = Cfunctions.Survive_startup(context);
+ }
+ catch (Exception)
+ {
+ throw;
+ }
+
+ if (a != 0)
+ {
+ throw new Exception("Error in startup");
+ }
+
+ LogInfo("Finished Startup");
+
+ }
+
+
+ static public string[] CreateStartParameters(SetupConfigs configs)
+ {
+ List<string> args = new List<string>
+ {
+ "unity"
+ };
+
+ if (configs.playbackFile != "" && configs.playbackFile != null)
+ {
+ args.AddRange(new[] { "--playback", configs.playbackFile });
+ args.AddRange(new[] { "--playback-factor", configs.playbackFactor.ToString() });
+ }
+
+ if(configs.disambiguator != Disambiguator.Default)
+ args.AddRange(new[] { "--disambiguator", Enum.GetName(typeof(Disambiguator), configs.disambiguator) });
+
+ if (configs.calibrate != BoolConfig.Default)
+ args.Add(configs.calibrate == BoolConfig.Yes ? "--calibrate" : "--no-calibrate");
+
+ if (configs.configFile != "")
+ args.AddRange(new[] { "-c", configs.configFile });
+
+ //args.AddRange(new[] { "--disambiguator", Enum.GetName(typeof(Poser), disambiguator) });
+
+
+
+ return args.ToArray();
+ }
+
+
+
+ virtual protected void InfoEvent(IntPtr ctx, string fault)
+ {
+ LogInfo(fault);
+ }
+
+ virtual protected void ErrorEvent(IntPtr ctx, string fault)
+ {
+ LogError(fault);
+ }
+
+ virtual protected void IMUEvent(IntPtr so, int mask, double[] accelgyro, uint timecode, int id)
+ {
+ Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ }
+
+ virtual protected int HTCConfigEvent(IntPtr so, string ct0conf, int len)
+ {
+ return Cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
+ }
+
+ virtual protected void ButtonEvent(IntPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
+ {
+ Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ }
+
+ virtual protected void AngleEvent(IntPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
+ {
+ Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+
+ //Debug.Log("AngleEvent");
+ }
+
+ protected void LightHouseEvent(IntPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
+ {
+ Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+
+ //Debug.Log("LightHouseEvent");
+ }
+
+ virtual protected void LightEvent(IntPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
+ {
+ Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+
+ //Console.WriteLine("LightEvent");
+ //Debug.Log("LightEvent");
+ }
+
+ virtual protected void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
+ {
+ Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
+
+ //Debug.Log("PoseEvent");
+ }
+
+ /*
+ public delegate void PoseUpdate(SurviveVector3 pos, SurviveQuaternion quat);
+
+ public Dictionary<string, PoseUpdate> updates = new Dictionary<string, PoseUpdate>();
+
+ public void AddCalback(string ID, PoseUpdate update)
+ {
+ if (!updates.ContainsKey(ID))
+ {
+ updates.Add(ID, update);
+ }
+ else
+ {
+ updates[ID] += update;
+ }
+ }
+ */
+
+
+ public SurviveObject GetSurviveObjectByName(string name)
+ {
+ if (name == "")
+ {
+ throw new Exception("Empty string is not accepted");
+ }
+
+ if (context == IntPtr.Zero)
+ throw new Exception("The context hasn't been initialsied yet");
+
+ return new SurviveObject( Cfunctions.Survive_get_so_by_name(context, name));
+ }
+}
+
+
+public struct SetupConfigs
+{
+ public string playbackFile;
+ public int playbackFactor;
+ public Disambiguator disambiguator;
+ public Poser poser;
+ public BoolConfig calibrate;
+ public string configFile;
+}
+
+public enum Disambiguator
+{
+ StateBased,
+ Charles,
+ Turvey,
+ Default
+}
+
+public enum Poser
+{
+ CharlesSlow,
+ DaveOrtho,
+ Dummy,
+ EPNP,
+ SBA
+}
+
+public enum BoolConfig
+{
+ Yes,
+ No,
+ Default
+}
+
+
+public class SurviveObject
+{
+ private SurvivePose _pose;
+ public SurvivePose Pose
+ {
+ get
+ {
+ var ptr1 = Cfunctions.Survive_object_pose(ptr);
+ return (SurvivePose)Marshal.PtrToStructure(ptr1, typeof(SurvivePose));
+ }
+ }
+
+ private int _charge;
+ public int Charge
+ {
+ get
+ {
+ return Cfunctions.Survive_object_charge(ptr);
+ }
+ }
+ public bool Charging
+ {
+ get
+ {
+ return Cfunctions.Survive_object_charging(ptr);
+ }
+ }
+
+ IntPtr ptr;
+ private bool _charging;
+
+ public SurviveObject(IntPtr obj_ptr)
+ {
+ if (obj_ptr == IntPtr.Zero)
+ {
+ throw new Exception("Can't create SurviveObject with 0 pointer");
+ }
+ ptr = obj_ptr;
+ }
+}
+
+public class SurviveVector3
+{
+ double x;
+ double y;
+ double z;
+}
+
+public class SurviveQuaternion
+{
+ double x;
+ double y;
+ double z;
+ double w;
+}
diff --git a/bindings/cs/libsurvive.net/SurviveContext.cs b/bindings/cs/libsurvive.net/SurviveContext.cs
index bafcf2b..b1eb711 100644
--- a/bindings/cs/libsurvive.net/SurviveContext.cs
+++ b/bindings/cs/libsurvive.net/SurviveContext.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Generic;
namespace libsurvive
{
@@ -8,16 +9,17 @@ namespace libsurvive
public class SurviveContext : IDisposable
{
+ public delegate void PoseUpdate(int ObjectID, Vector3 pos);
+
+
protected IntPtr ctx;
public void Dispose()
{
- cfunctions.survive_close(ctx);
+ Cfunctions.Survive_close(ctx);
ctx = IntPtr.Zero;
}
- public SurviveContext() : this(null) { }
-
/**
* We need to keep these delegates around for the lifespan of this object.
* if we just pass the functions in, it creates temporary delegates that
@@ -35,11 +37,27 @@ namespace libsurvive
public SurviveContext(string[] args)
{
+ Init(args);
+ }
+
+ public SurviveContext(string replaydata)
+ {
+ string[] vs = new[] { "--playback", "P:/c/libsurvive-data/lightcap-reformat/lightcap-reformat.log", "--disambiguator", "StateBased", "--calibrate" };
+ Init(vs);
+ }
+
+ internal void Init(string[] args)
+ {
string[] newArgs = new string[args.Length + 1];
newArgs[0] = System.Reflection.Assembly.GetEntryAssembly().FullName;
Array.Copy(args, 0, newArgs, 1, args.Length);
- ctx = cfunctions.survive_init_internal(newArgs.Length, newArgs);
+ ctx = Cfunctions.Survive_init_internal(newArgs.Length, newArgs);
+
+ if (ctx == IntPtr.Zero)
+ {
+ throw new Exception("There was a problem initializing the lib!");
+ }
light_Process_Func = LightEvent;
raw_Pose_Func = PoseEvent;
@@ -51,17 +69,29 @@ namespace libsurvive
error_func = ErrorEvent;
info_func = InfoEvent;
- cfunctions.survive_install_raw_pose_fn(ctx, raw_Pose_Func);
- cfunctions.survive_install_light_fn(ctx, light_Process_Func);
- cfunctions.survive_install_lighthouse_pose_fn(ctx, lighthouse_Pose_Func);
- cfunctions.survive_install_angle_fn(ctx, angle_Process_Func);
- cfunctions.survive_install_button_fn(ctx, button_Process_Func);
- cfunctions.survive_install_htc_config_fn(ctx, htc_Config_Func);
- cfunctions.survive_install_imu_fn(ctx, imu_Process_Func);
- cfunctions.survive_install_error_fn(ctx, error_func);
- cfunctions.survive_install_info_fn(ctx, info_func);
+ Cfunctions.Survive_install_raw_pose_fn(ctx, raw_Pose_Func);
+ Cfunctions.Survive_install_light_fn(ctx, light_Process_Func);
+ Cfunctions.Survive_install_lighthouse_pose_fn(ctx, lighthouse_Pose_Func);
+ Cfunctions.Survive_install_angle_fn(ctx, angle_Process_Func);
+ Cfunctions.Survive_install_button_fn(ctx, button_Process_Func);
+ Cfunctions.Survive_install_htc_config_fn(ctx, htc_Config_Func);
+ Cfunctions.Survive_install_imu_fn(ctx, imu_Process_Func);
+ Cfunctions.Survive_install_error_fn(ctx, error_func);
+ Cfunctions.Survive_install_info_fn(ctx, info_func);
}
+
+ //Dictionary<int,PoseUpdate> PoseUpdateCallbacks = new Dictionary<int, PoseUpdate>();
+ PoseUpdate poseUpdate;
+
+ public void AddPoseUpdateCallback(PoseUpdate update, int objectID)
+ {
+ //PoseUpdateCallbacks[objectID] += update;
+ poseUpdate += update;
+ }
+
+
+
virtual protected void InfoEvent(SurviveObjectPtr ctx, string fault)
{
Console.Out.WriteLine(fault);
@@ -74,42 +104,61 @@ namespace libsurvive
virtual protected void IMUEvent(SurviveObjectPtr so, int mask, double[] accelgyro, uint timecode, int id)
{
- cfunctions.survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
}
virtual protected int HTCConfigEvent(SurviveObjectPtr so, string ct0conf, int len)
{
- return cfunctions.survive_default_htc_config_process(so, ct0conf, len);
+ return Cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
}
virtual protected void ButtonEvent(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
{
- cfunctions.survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
}
virtual protected void AngleEvent(SurviveObjectPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
{
- cfunctions.survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+ Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
}
protected void LightHouseEvent(SurviveObjectPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
{
- cfunctions.survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+ Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
}
virtual protected void LightEvent(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
{
- cfunctions.survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+ Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+
+ //Console.WriteLine("LightEvent");
}
- virtual protected void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
+ virtual protected void PoseEvent(SurviveObjectPtr so, byte lighthouse, SurvivePose pose)
{
- cfunctions.survive_default_raw_pose_process(so, lighthouse, pose);
+ Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
+
+ Console.WriteLine("PoseEvent");
}
public int Poll()
{
- return cfunctions.survive_poll(ctx);
+ return Cfunctions.Survive_poll(ctx);
}
}
+
+ public struct Vector3
+ {
+ public float x;
+ public float y;
+ public float z;
+ }
+
+ public struct Qutarnion
+ {
+ public float x;
+ public float y;
+ public float z;
+ public float w;
+ }
} \ No newline at end of file
diff --git a/bindings/cs/libsurvive.net/cfunctions.cs b/bindings/cs/libsurvive.net/cfunctions.cs
index 760681e..d003976 100644
--- a/bindings/cs/libsurvive.net/cfunctions.cs
+++ b/bindings/cs/libsurvive.net/cfunctions.cs
@@ -12,80 +12,137 @@ namespace libsurvive
[StructLayout(LayoutKind.Sequential)]
public class SurvivePose
{
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
public double[] Pos; // Position in the form xyz
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public double[] Rot; // Quaternion in the form wxyz
+ public double[] Rot; // Quaternion in the form wxyz
}
- class cfunctions
+ class Cfunctions
{
-#pragma warning disable IDE1006 // Naming Styles
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall) ]
- public static extern SurviveContextPtr survive_init_internal(int argc, string[] args);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern SurviveContextPtr survive_close(SurviveContextPtr ctx);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern int survive_poll(SurviveContextPtr ctx);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern int survive_startup(SurviveContextPtr ctx);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_htc_config_fn(SurviveContextPtr ctx, htc_config_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_info_fn(SurviveContextPtr ctx, text_feedback_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_error_fn(SurviveContextPtr ctx, text_feedback_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_imu_fn(SurviveContextPtr ctx, imu_process_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_angle_fn(SurviveContextPtr ctx, angle_process_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_button_fn(SurviveContextPtr ctx, button_process_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_raw_pose_fn(SurviveContextPtr ctx, raw_pose_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_lighthouse_pose_fn(SurviveContextPtr ctx, lighthouse_pose_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_install_light_fn(SurviveContextPtr ctx, light_process_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_cal_install(SurviveContextPtr ctx);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_light_process(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lh);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_imu_process(SurviveObjectPtr so, int mode, double[] accelgyro, UInt32 timecode, int id);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_angle_process(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_button_process(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_raw_pose_process(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern void survive_default_lighthouse_pose_process(SurviveContextPtr ctx, byte lighthouse, SurvivePose lh_pose,
- SurvivePose obj_pose);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- public static extern int survive_default_htc_config_process(SurviveObjectPtr so, string ct0conf, int len);
-
-#pragma warning restore IDE1006 // Naming Styles
+ //#pragma warning disable IDE1006 // Naming Styles
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_init_internal")]
+ public static extern SurviveContextPtr Survive_init_internal(int argc, string[] args);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_close")]
+ public static extern SurviveContextPtr Survive_close(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_poll")]
+ public static extern int Survive_poll(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_startup")]
+ public static extern int Survive_startup(SurviveContextPtr ctx);
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_htc_config_fn")]
+ public static extern void Survive_install_htc_config_fn(SurviveContextPtr ctx, htc_config_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_info_fn")]
+ public static extern void Survive_install_info_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_error_fn")]
+ public static extern void Survive_install_error_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_imu_fn")]
+ public static extern void Survive_install_imu_fn(SurviveContextPtr ctx, imu_process_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_angle_fn")]
+ public static extern void Survive_install_angle_fn(SurviveContextPtr ctx, angle_process_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_button_fn")]
+ public static extern void Survive_install_button_fn(SurviveContextPtr ctx, button_process_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_raw_pose_fn")]
+ public static extern void Survive_install_raw_pose_fn(SurviveContextPtr ctx, raw_pose_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_lighthouse_pose_fn")]
+ public static extern void Survive_install_lighthouse_pose_fn(SurviveContextPtr ctx, lighthouse_pose_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_install_light_fn")]
+ public static extern void Survive_install_light_fn(SurviveContextPtr ctx, light_process_func fbp);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_cal_install")]
+ public static extern void Survive_cal_install(SurviveContextPtr ctx);
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_light_process")]
+ public static extern void Survive_default_light_process(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lh);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_imu_process")]
+ public static extern void Survive_default_imu_process(SurviveObjectPtr so, int mode, double[] accelgyro, UInt32 timecode, int id);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_angle_process")]
+ public static extern void Survive_default_angle_process(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_button_process")]
+ public static extern void Survive_default_button_process(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_raw_pose_process")]
+ public static extern void Survive_default_raw_pose_process(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_lighthouse_pose_process")]
+ public static extern void Survive_default_lighthouse_pose_process(SurviveContextPtr ctx, byte lighthouse, SurvivePose lh_pose, SurvivePose obj_pose);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_default_htc_config_process")]
+ public static extern int Survive_default_htc_config_process(SurviveObjectPtr so, string ct0conf, int len);
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_codename")]
+ public static extern string Survive_object_codename(SurviveObjectPtr so);
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_drivername")]
+ public static extern char Survive_object_drivername(SurviveObjectPtr so);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_charge")]
+ public static extern byte Survive_object_charge(SurviveObjectPtr so);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_charging")]
+ public static extern bool Survive_object_charging(SurviveObjectPtr so);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_pose")]
+ public static extern IntPtr Survive_object_pose(SurviveObjectPtr so);
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_sensor_locations")]
+ public static extern double[] Survive_object_sensor_locations(SurviveObjectPtr so);
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_object_sensor_normals")]
+ public static extern double[] Survive_object_sensor_normals(SurviveObjectPtr so);
+
+
+
+ [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_get_so_by_name")]
+ public static extern IntPtr Survive_get_so_by_name(IntPtr ctx, string name);
+
+ //#pragma warning restore IDE1006 // Naming Styles
}
+
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate int htc_config_func(SurviveObjectPtr so, string ct0conf, int len);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void text_feedback_func(SurviveContextPtr ctx, string fault);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void light_process_func(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void imu_process_func(SurviveObjectPtr so, int mask, double[] accelgyro, UInt32 timecode, int id);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void angle_process_func(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void button_process_func(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void raw_pose_func(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
+
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void lighthouse_pose_func(SurviveContextPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose);
+
}
diff --git a/bindings/cs/libsurvive.net/libsurvive.net.csproj b/bindings/cs/libsurvive.net/libsurvive.net.csproj
index eac3503..9f5c4f4 100644
--- a/bindings/cs/libsurvive.net/libsurvive.net.csproj
+++ b/bindings/cs/libsurvive.net/libsurvive.net.csproj
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
- <TargetFramework>netstandard1.6</TargetFramework>
+ <TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
</Project>