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Diffstat (limited to 'bindings/cs/libsurvive.net/LibSurViveAPI.cs')
-rw-r--r--bindings/cs/libsurvive.net/LibSurViveAPI.cs349
1 files changed, 349 insertions, 0 deletions
diff --git a/bindings/cs/libsurvive.net/LibSurViveAPI.cs b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
new file mode 100644
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+++ b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
@@ -0,0 +1,349 @@
+using System.Collections;
+using System.Collections.Generic;
+
+using libsurvive;
+using System;
+using System.Threading;
+using System.Runtime.InteropServices;
+
+public class LibSurViveAPI
+{
+ private static LibSurViveAPI _instance;
+ public static LibSurViveAPI Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new LibSurViveAPI();
+ }
+
+ return _instance;
+ }
+ }
+
+ bool running = true;
+ Thread internalPollTread;
+
+ public IntPtr context;
+
+ light_process_func light_Process_Func;
+ raw_pose_func raw_Pose_Func;
+ lighthouse_pose_func lighthouse_Pose_Func;
+ angle_process_func angle_Process_Func;
+ button_process_func button_Process_Func;
+ htc_config_func htc_Config_Func;
+ imu_process_func imu_Process_Func;
+ text_feedback_func error_func;
+ text_feedback_func info_func;
+
+ public delegate void Log(string message);
+ Log LogInfo = delegate { };
+
+ public delegate void ErrorLog(string message);
+ ErrorLog LogError = delegate { };
+
+ LibSurViveAPI()
+ {
+ CreateContext();
+
+ CreateTread();
+ }
+
+ ~LibSurViveAPI()
+ {
+ running = false;
+ }
+
+ private void CreateTread()
+ {
+ internalPollTread = new Thread(InternalPoll);
+ internalPollTread.Start();
+ }
+
+ void InternalPoll()
+ {
+ while (running)
+ {
+ int code = Cfunctions.Survive_poll(context);
+
+ if (code != 0)
+ {
+ running = false;
+ }
+ }
+ }
+
+ internal void CreateContext()
+ {
+ LogInfo("Start Init");
+
+ SetupConfigs configs = new SetupConfigs
+ {
+ configFile = "survive_conf.json"
+ };
+
+ string[] args = CreateStartParameters(configs);
+
+ //string[] vs = new[] { "--playback", "P:/c/libsurvive-data/lightcap-reformat/lightcap-reformat.log", "--disambiguator", "StateBased", "--calibrate" };
+
+ context = Cfunctions.Survive_init_internal(args.Length, args);
+
+ if (context == IntPtr.Zero)
+ {
+ throw new Exception("There was a problem initializing the lib!");
+ }
+
+ light_Process_Func = LightEvent;
+ raw_Pose_Func = PoseEvent;
+ lighthouse_Pose_Func = LightHouseEvent;
+ angle_Process_Func = AngleEvent;
+ button_Process_Func = ButtonEvent;
+ htc_Config_Func = HTCConfigEvent;
+ imu_Process_Func = IMUEvent;
+ error_func = ErrorEvent;
+ info_func = InfoEvent;
+
+ Cfunctions.Survive_install_raw_pose_fn(context, raw_Pose_Func);
+ Cfunctions.Survive_install_light_fn(context, light_Process_Func);
+ Cfunctions.Survive_install_lighthouse_pose_fn(context, lighthouse_Pose_Func);
+ Cfunctions.Survive_install_angle_fn(context, angle_Process_Func);
+ Cfunctions.Survive_install_button_fn(context, button_Process_Func);
+ Cfunctions.Survive_install_htc_config_fn(context, htc_Config_Func);
+ Cfunctions.Survive_install_imu_fn(context, imu_Process_Func);
+ Cfunctions.Survive_install_error_fn(context, error_func);
+ Cfunctions.Survive_install_info_fn(context, info_func);
+
+ LogInfo("Finished Init");
+
+ LogInfo("Start Startup");
+
+ int a = 0;
+ try
+ {
+ a = Cfunctions.Survive_startup(context);
+ }
+ catch (Exception)
+ {
+ throw;
+ }
+
+ if (a != 0)
+ {
+ throw new Exception("Error in startup");
+ }
+
+ LogInfo("Finished Startup");
+
+ }
+
+
+ static public string[] CreateStartParameters(SetupConfigs configs)
+ {
+ List<string> args = new List<string>
+ {
+ "unity"
+ };
+
+ if (configs.playbackFile != "" && configs.playbackFile != null)
+ {
+ args.AddRange(new[] { "--playback", configs.playbackFile });
+ args.AddRange(new[] { "--playback-factor", configs.playbackFactor.ToString() });
+ }
+
+ if(configs.disambiguator != Disambiguator.Default)
+ args.AddRange(new[] { "--disambiguator", Enum.GetName(typeof(Disambiguator), configs.disambiguator) });
+
+ if (configs.calibrate != BoolConfig.Default)
+ args.Add(configs.calibrate == BoolConfig.Yes ? "--calibrate" : "--no-calibrate");
+
+ if (configs.configFile != "")
+ args.AddRange(new[] { "-c", configs.configFile });
+
+ //args.AddRange(new[] { "--disambiguator", Enum.GetName(typeof(Poser), disambiguator) });
+
+
+
+ return args.ToArray();
+ }
+
+
+
+ virtual protected void InfoEvent(IntPtr ctx, string fault)
+ {
+ LogInfo(fault);
+ }
+
+ virtual protected void ErrorEvent(IntPtr ctx, string fault)
+ {
+ LogError(fault);
+ }
+
+ virtual protected void IMUEvent(IntPtr so, int mask, double[] accelgyro, uint timecode, int id)
+ {
+ Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ }
+
+ virtual protected int HTCConfigEvent(IntPtr so, string ct0conf, int len)
+ {
+ return Cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
+ }
+
+ virtual protected void ButtonEvent(IntPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
+ {
+ Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ }
+
+ virtual protected void AngleEvent(IntPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
+ {
+ Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+
+ //Debug.Log("AngleEvent");
+ }
+
+ protected void LightHouseEvent(IntPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
+ {
+ Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+
+ //Debug.Log("LightHouseEvent");
+ }
+
+ virtual protected void LightEvent(IntPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
+ {
+ Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+
+ //Console.WriteLine("LightEvent");
+ //Debug.Log("LightEvent");
+ }
+
+ virtual protected void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
+ {
+ Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
+
+ //Debug.Log("PoseEvent");
+ }
+
+ /*
+ public delegate void PoseUpdate(SurviveVector3 pos, SurviveQuaternion quat);
+
+ public Dictionary<string, PoseUpdate> updates = new Dictionary<string, PoseUpdate>();
+
+ public void AddCalback(string ID, PoseUpdate update)
+ {
+ if (!updates.ContainsKey(ID))
+ {
+ updates.Add(ID, update);
+ }
+ else
+ {
+ updates[ID] += update;
+ }
+ }
+ */
+
+
+ public SurviveObject GetSurviveObjectByName(string name)
+ {
+ if (name == "")
+ {
+ throw new Exception("Empty string is not accepted");
+ }
+
+ if (context == IntPtr.Zero)
+ throw new Exception("The context hasn't been initialsied yet");
+
+ return new SurviveObject( Cfunctions.Survive_get_so_by_name(context, name));
+ }
+}
+
+
+public struct SetupConfigs
+{
+ public string playbackFile;
+ public int playbackFactor;
+ public Disambiguator disambiguator;
+ public Poser poser;
+ public BoolConfig calibrate;
+ public string configFile;
+}
+
+public enum Disambiguator
+{
+ StateBased,
+ Charles,
+ Turvey,
+ Default
+}
+
+public enum Poser
+{
+ CharlesSlow,
+ DaveOrtho,
+ Dummy,
+ EPNP,
+ SBA
+}
+
+public enum BoolConfig
+{
+ Yes,
+ No,
+ Default
+}
+
+
+public class SurviveObject
+{
+ private SurvivePose _pose;
+ public SurvivePose Pose
+ {
+ get
+ {
+ var ptr1 = Cfunctions.Survive_object_pose(ptr);
+ return (SurvivePose)Marshal.PtrToStructure(ptr1, typeof(SurvivePose));
+ }
+ }
+
+ private int _charge;
+ public int Charge
+ {
+ get
+ {
+ return Cfunctions.Survive_object_charge(ptr);
+ }
+ }
+ public bool Charging
+ {
+ get
+ {
+ return Cfunctions.Survive_object_charging(ptr);
+ }
+ }
+
+ IntPtr ptr;
+ private bool _charging;
+
+ public SurviveObject(IntPtr obj_ptr)
+ {
+ if (obj_ptr == IntPtr.Zero)
+ {
+ throw new Exception("Can't create SurviveObject with 0 pointer");
+ }
+ ptr = obj_ptr;
+ }
+}
+
+public class SurviveVector3
+{
+ double x;
+ double y;
+ double z;
+}
+
+public class SurviveQuaternion
+{
+ double x;
+ double y;
+ double z;
+ double w;
+}