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-rw-r--r--bindings/cs/Demo/App.config6
-rw-r--r--bindings/cs/Demo/Demo.csproj86
-rw-r--r--bindings/cs/Demo/Program.cs32
-rw-r--r--bindings/cs/Demo/Properties/AssemblyInfo.cs36
-rw-r--r--bindings/cs/LibSurviveBinding.sln54
-rw-r--r--bindings/cs/LibSurviveBinding/Binding.cs33
-rw-r--r--bindings/cs/LibSurviveBinding/Config_entry.cs31
-rw-r--r--bindings/cs/LibSurviveBinding/LibSurviveBinding.csproj18
-rw-r--r--bindings/cs/LibSurviveBinding/LightcapElement.cs6
-rw-r--r--bindings/cs/LibSurviveBinding/Program.cs62
-rw-r--r--bindings/cs/LibSurviveBinding/SurviveContext.cs44
-rw-r--r--bindings/cs/LibSurviveBinding/SurviveObject.cs6
-rw-r--r--bindings/cs/LibSurviveBinding/SurvivePose.cs6
-rw-r--r--bindings/cs/LibSurviveBinding/config_group.cs14
-rw-r--r--bindings/cs/libsurvive.net/SurviveContext.cs90
-rw-r--r--bindings/cs/libsurvive.net/cfunctions.cs84
-rw-r--r--bindings/cs/libsurvive.net/libsurvive.net.csproj7
-rw-r--r--calibrate.c2
-rw-r--r--include/libsurvive/survive.h63
-rw-r--r--redist/symbol_enumerator.c5
-rw-r--r--src/survive.c5
-rw-r--r--src/survive_playback.c2
-rw-r--r--winbuild/libsurvive/libsurvive.def2
-rw-r--r--winbuild/libsurvive/libsurvive.vcxproj5
-rw-r--r--winbuild/libsurvive/libsurvive.vcxproj.filters3
25 files changed, 441 insertions, 261 deletions
diff --git a/bindings/cs/Demo/App.config b/bindings/cs/Demo/App.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/bindings/cs/Demo/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/bindings/cs/Demo/Demo.csproj b/bindings/cs/Demo/Demo.csproj
new file mode 100644
index 0000000..f347a5e
--- /dev/null
+++ b/bindings/cs/Demo/Demo.csproj
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{D3A43A2F-03B7-4A10-928F-686790036838}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <RootNamespace>Demo</RootNamespace>
+ <AssemblyName>Demo</AssemblyName>
+ <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>..\x64\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\libsurvive.net\libsurvive.net.csproj">
+ <Project>{da1b12d7-a121-4d40-b363-4893e4f88b8a}</Project>
+ <Name>libsurvive.net</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
+ <Visible>False</Visible>
+ <ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file
diff --git a/bindings/cs/Demo/Program.cs b/bindings/cs/Demo/Program.cs
new file mode 100644
index 0000000..1644360
--- /dev/null
+++ b/bindings/cs/Demo/Program.cs
@@ -0,0 +1,32 @@
+using libsurvive;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Demo
+{
+ internal class MyHandler : SurviveContext
+ {
+ public MyHandler()
+ {
+ }
+
+ public MyHandler(string[] args) : base(args)
+ {
+ }
+ }
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ MyHandler handler = new MyHandler(args);
+
+ while (handler.Poll() == 0) {
+ }
+
+ }
+
+ }
+}
diff --git a/bindings/cs/Demo/Properties/AssemblyInfo.cs b/bindings/cs/Demo/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..2c6a6c7
--- /dev/null
+++ b/bindings/cs/Demo/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Demo")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Demo")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("d3a43a2f-03b7-4a10-928f-686790036838")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/bindings/cs/LibSurviveBinding.sln b/bindings/cs/LibSurviveBinding.sln
index 539470c..b2e2f11 100644
--- a/bindings/cs/LibSurviveBinding.sln
+++ b/bindings/cs/LibSurviveBinding.sln
@@ -1,20 +1,62 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
-VisualStudioVersion = 15.0.27428.2015
+VisualStudioVersion = 15.0.27130.2003
MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LibSurviveBinding", "LibSurviveBinding\LibSurviveBinding.csproj", "{3DEFC8F7-C61E-4BC2-B743-E39453C6BA10}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demo", "Demo\Demo.csproj", "{D3A43A2F-03B7-4A10-928F-686790036838}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "libsurvive.net", "libsurvive.net\libsurvive.net.csproj", "{DA1B12D7-A121-4D40-B363-4893E4F88B8A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F} = {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsurvive", "..\..\winbuild\libsurvive\libsurvive.vcxproj", "{435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {3DEFC8F7-C61E-4BC2-B743-E39453C6BA10}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {3DEFC8F7-C61E-4BC2-B743-E39453C6BA10}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {3DEFC8F7-C61E-4BC2-B743-E39453C6BA10}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {3DEFC8F7-C61E-4BC2-B743-E39453C6BA10}.Release|Any CPU.Build.0 = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x64.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Debug|x86.Build.0 = Debug|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|Any CPU.Build.0 = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x64.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x64.Build.0 = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x86.ActiveCfg = Release|Any CPU
+ {D3A43A2F-03B7-4A10-928F-686790036838}.Release|x86.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x64.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Debug|x86.Build.0 = Debug|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|Any CPU.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x64.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x64.Build.0 = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x86.ActiveCfg = Release|Any CPU
+ {DA1B12D7-A121-4D40-B363-4893E4F88B8A}.Release|x86.Build.0 = Release|Any CPU
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|Any CPU.ActiveCfg = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|Any CPU.Build.0 = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.ActiveCfg = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.Build.0 = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.ActiveCfg = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.Build.0 = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|Any CPU.ActiveCfg = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.ActiveCfg = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.Build.0 = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.ActiveCfg = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/bindings/cs/LibSurviveBinding/Binding.cs b/bindings/cs/LibSurviveBinding/Binding.cs
deleted file mode 100644
index f4f0652..0000000
--- a/bindings/cs/LibSurviveBinding/Binding.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace LibSurviveBinding
-{
- class Binding
- {
- /*
- typedef int (* htc_config_func) (SurviveObject* so, char* ct0conf, int len);
- typedef void (* text_feedback_func) (SurviveContext* ctx, const char* fault );
- typedef void (* light_process_func) (SurviveObject* so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length, uint32_t lighthouse);
- typedef void (* imu_process_func) (SurviveObject* so, int mask, FLT* accelgyro, uint32_t timecode, int id);
- typedef void (* angle_process_func) (SurviveObject* so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle, uint32_t lh);
- typedef void (* button_process_func) (SurviveObject* so, uint8_t eventType, uint8_t buttonId, uint8_t axis1Id, uint16_t axis1Val, uint8_t axis2Id, uint16_t axis2Val);
- typedef void (* raw_pose_func) (SurviveObject* so, uint8_t lighthouse, SurvivePose* pose);
- typedef void (* lighthouse_pose_func) (SurviveContext* ctx, uint8_t lighthouse, SurvivePose* lighthouse_pose,
- SurvivePose* object_pose);
- */
- }
-
- public delegate int htc_config_func(IntPtr so, char ct0conf, int len);
- public delegate void text_feedback_func(IntPtr ctx, string fault);
- public delegate void light_process_func(IntPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse);
- public delegate void imu_process_func(IntPtr so, int mask, double accelgyro, UInt32 timecode, int id);
- public delegate void angle_process_func(IntPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
- public delegate void button_process_func(IntPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
- public delegate void raw_pose_func(IntPtr so, byte lighthouse, IntPtr pose);
- public delegate void lighthouse_pose_func(IntPtr ctx, byte lighthouse, IntPtr lighthouse_pose,
- IntPtr object_pose);
- public delegate void handle_lightcap_func (IntPtr so, IntPtr le);
-
-}
diff --git a/bindings/cs/LibSurviveBinding/Config_entry.cs b/bindings/cs/LibSurviveBinding/Config_entry.cs
deleted file mode 100644
index 85a6701..0000000
--- a/bindings/cs/LibSurviveBinding/Config_entry.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-namespace LibSurviveBinding
-{
-
- // internal class Config_entry
- // {
- // char[] tag;
- // cval_type type;
- // /**
- // union {
- //uint32_t i;
- // FLT f;
- // }
-
- // numeric;
- // **/
- // char* data;
- // uint32_t elements;
-
- // }
-
- // public enum cval_type
- // {
- // CONFIG_UNKNOWN = 0,
- // CONFIG_FLOAT = 1,
- // CONFIG_UINT32 = 2,
- // CONFIG_STRING = 3,
- // CONFIG_FLOAT_ARRAY = 4,
- // }
-
-
-} \ No newline at end of file
diff --git a/bindings/cs/LibSurviveBinding/LibSurviveBinding.csproj b/bindings/cs/LibSurviveBinding/LibSurviveBinding.csproj
deleted file mode 100644
index 646c16d..0000000
--- a/bindings/cs/LibSurviveBinding/LibSurviveBinding.csproj
+++ /dev/null
@@ -1,18 +0,0 @@
-<Project Sdk="Microsoft.NET.Sdk">
-
- <PropertyGroup>
- <OutputType>Exe</OutputType>
- <TargetFramework>netcoreapp2.0</TargetFramework>
- </PropertyGroup>
-
- <ItemGroup>
- <None Update="libsurvive.dll">
- <CopyToOutputDirectory>Always</CopyToOutputDirectory>
- </None>
- </ItemGroup>
-
-
- <ItemGroup>
- <PackageReference Include="Microsoft.NETCore.App" Version="2.0.1" />
- </ItemGroup>
-</Project>
diff --git a/bindings/cs/LibSurviveBinding/LightcapElement.cs b/bindings/cs/LibSurviveBinding/LightcapElement.cs
deleted file mode 100644
index ca51fb9..0000000
--- a/bindings/cs/LibSurviveBinding/LightcapElement.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-namespace LibSurviveBinding
-{
- public class LightcapElement
- {
- }
-} \ No newline at end of file
diff --git a/bindings/cs/LibSurviveBinding/Program.cs b/bindings/cs/LibSurviveBinding/Program.cs
deleted file mode 100644
index b6d0d8f..0000000
--- a/bindings/cs/LibSurviveBinding/Program.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-using System;
-using System.Runtime.InteropServices;
-
-namespace LibSurVive
-{
- class Program
- {
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern IntPtr survive_init_internal(int argc, string[] args);
-
- public delegate void raw_pose_func(IntPtr so, byte lighthouse, IntPtr pose);
- public delegate void lighthouse_pose_func(IntPtr ctx, byte lighthouse, IntPtr lighthouse_pose, IntPtr object_pose);
- public delegate void light_process_func( IntPtr so, int sensor_id, int acode, int timeinsweep,
- UInt32 timecode, UInt32 length, UInt32 lighthouse);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern void survive_install_raw_pose_fn(IntPtr ctx, raw_pose_func fbp);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern void survive_install_lighthouse_pose_fn(IntPtr ctx, lighthouse_pose_func fbp);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern void survive_install_light_fn(IntPtr ctx, light_process_func fbp);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern int survive_startup(IntPtr ctx);
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern void survive_cal_install(IntPtr ctx);
-
- [DllImport("libsurvive", CallingConvention = CallingConvention.StdCall)]
- static extern int survive_poll(IntPtr ctx);
-
- static void Main(string[] args)
- {
- IntPtr context = survive_init_internal(args.Length, args);
-
- survive_install_lighthouse_pose_fn(context, LighthousPos);
- survive_install_raw_pose_fn(context, PositionUpdate);
- survive_install_light_fn(context, LightUpdate);
-
- survive_startup(context);
- survive_cal_install(context);
-
- while(survive_poll(context) == 0) {}
-
- }
-
- public static void LightUpdate( IntPtr so, int sensor_id, int acode, int timeinsweep,
- UInt32 timecode, UInt32 length, UInt32 lighthouse) {
- Console.WriteLine(timeinsweep);
- }
-
- public static void PositionUpdate(IntPtr so, byte lighthouse, IntPtr pose)
- {
- Console.WriteLine(pose);
- }
-
- public static void LighthousPos(IntPtr ctx, byte lighthouse, IntPtr lighthouse_pose, IntPtr object_pose)
- {
-
- }
- }
-}
diff --git a/bindings/cs/LibSurviveBinding/SurviveContext.cs b/bindings/cs/LibSurviveBinding/SurviveContext.cs
deleted file mode 100644
index 2ba9b7c..0000000
--- a/bindings/cs/LibSurviveBinding/SurviveContext.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-namespace LibSurviveBinding
-{
- /*
- public struct SurviveContext
- {
- text_feedback_func faultfunction;
- text_feedback_func notefunction;
- light_process_func lightproc;
- imu_process_func imuproc;
- angle_process_func angleproc;
- button_process_func buttonproc;
- raw_pose_func rawposeproc;
- lighthouse_pose_func lighthouseposeproc;
- htc_config_func configfunction;
- handle_lightcap_func lightcapfunction;
-
- Config_group global_config_values;
- Config_group* lh_config; //lighthouse configs
- Config_group* temporary_config_values; //Set per-session, from command-line. Not saved but override global_config_values
-
- //Calibration data:
- int activeLighthouses;
- BaseStationData bsd[NUM_LIGHTHOUSES];
- SurviveCalData* calptr; //If and only if the calibration subsystem is attached.
- struct SurviveRecordingData *recptr; // Iff recording is attached
- SurviveObject** objs;
- int objs_ct;
-
- void** drivers;
- DeviceDriverCb* driverpolls;
- DeviceDriverCb* drivercloses;
- DeviceDriverMagicCb* drivermagics;
- int driver_ct;
-
- SurviveState state;
-
- void* buttonservicethread;
- ButtonQueue buttonQueue;
-
- void* user_ptr;
-
- }
- */
-} \ No newline at end of file
diff --git a/bindings/cs/LibSurviveBinding/SurviveObject.cs b/bindings/cs/LibSurviveBinding/SurviveObject.cs
deleted file mode 100644
index bb9e3cd..0000000
--- a/bindings/cs/LibSurviveBinding/SurviveObject.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-namespace LibSurviveBinding
-{
- public class SurviveObject
- {
- }
-} \ No newline at end of file
diff --git a/bindings/cs/LibSurviveBinding/SurvivePose.cs b/bindings/cs/LibSurviveBinding/SurvivePose.cs
deleted file mode 100644
index 9808d89..0000000
--- a/bindings/cs/LibSurviveBinding/SurvivePose.cs
+++ /dev/null
@@ -1,6 +0,0 @@
-namespace LibSurviveBinding
-{
- public class SurvivePose
- {
- }
-} \ No newline at end of file
diff --git a/bindings/cs/LibSurviveBinding/config_group.cs b/bindings/cs/LibSurviveBinding/config_group.cs
deleted file mode 100644
index 8a2f00e..0000000
--- a/bindings/cs/LibSurviveBinding/config_group.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using System;
-
-namespace LibSurviveBinding
-{
- /*
- internal class Config_group
- {
- Config_entry config_entries;
- UInt16 used_entries;
- UInt16 max_entries;
-
- }
- */
-} \ No newline at end of file
diff --git a/bindings/cs/libsurvive.net/SurviveContext.cs b/bindings/cs/libsurvive.net/SurviveContext.cs
new file mode 100644
index 0000000..1fb8c11
--- /dev/null
+++ b/bindings/cs/libsurvive.net/SurviveContext.cs
@@ -0,0 +1,90 @@
+using System;
+
+namespace libsurvive
+{
+ using SurviveContextPtr = IntPtr;
+ using SurviveObjectPtr = IntPtr;
+ using SurvivePosePtr = IntPtr;
+
+ public class SurviveContext : IDisposable
+ {
+ protected IntPtr ctx;
+
+ public void Dispose()
+ {
+ cfunctions.survive_close(ctx);
+ ctx = IntPtr.Zero;
+ }
+
+ public SurviveContext() : this(null) { }
+
+ public SurviveContext(string[] args)
+ {
+ string[] newArgs = new string[args.Length + 1];
+ newArgs[0] = System.Reflection.Assembly.GetEntryAssembly().FullName;
+ Array.Copy(args, 0, newArgs, 1, args.Length);
+
+ ctx = cfunctions.survive_init_internal(newArgs.Length, newArgs);
+
+ cfunctions.survive_install_raw_pose_fn(ctx, PoseEvent);
+ cfunctions.survive_install_light_fn(ctx, LightEvent);
+ cfunctions.survive_install_lighthouse_pose_fn(ctx, LightHouseEvent);
+ cfunctions.survive_install_angle_fn(ctx, AngleEvent);
+ cfunctions.survive_install_button_fn(ctx, ButtonEvent);
+ cfunctions.survive_install_htc_config_fn(ctx, HTCConfigEvent);
+ cfunctions.survive_install_imu_fn(ctx, IMUEvent);
+ cfunctions.survive_install_error_fn(ctx, ErrorEvent);
+ cfunctions.survive_install_info_fn(ctx, InfoEvent);
+ }
+
+ protected void InfoEvent(SurviveObjectPtr ctx, string fault)
+ {
+ Console.Out.WriteLine(fault);
+ }
+
+ protected void ErrorEvent(SurviveObjectPtr ctx, string fault)
+ {
+ Console.Error.WriteLine(fault);
+ }
+
+ protected void IMUEvent(SurviveObjectPtr so, int mask, double[] accelgyro, uint timecode, int id)
+ {
+ cfunctions.survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ }
+
+ protected int HTCConfigEvent(SurviveObjectPtr so, string ct0conf, int len)
+ {
+ return cfunctions.survive_default_htc_config_process(so, ct0conf, len);
+ }
+
+ protected void ButtonEvent(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
+ {
+ cfunctions.survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ }
+
+ protected void AngleEvent(SurviveObjectPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
+ {
+ cfunctions.survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+ }
+
+ protected void LightHouseEvent(SurviveObjectPtr ctx, byte lighthouse, ref SurvivePose lighthouse_pose, ref SurvivePose object_pose)
+ {
+ cfunctions.survive_default_lighthouse_pose_process(ctx, lighthouse, ref lighthouse_pose, ref object_pose);
+ }
+
+ protected void LightEvent(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
+ {
+ cfunctions.survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+ }
+
+ protected void PoseEvent(IntPtr so, byte lighthouse, ref SurvivePose pose)
+ {
+ cfunctions.survive_default_raw_pose_process(so, lighthouse, ref pose);
+ }
+
+ public int Poll()
+ {
+ return cfunctions.survive_poll(ctx);
+ }
+ }
+} \ No newline at end of file
diff --git a/bindings/cs/libsurvive.net/cfunctions.cs b/bindings/cs/libsurvive.net/cfunctions.cs
new file mode 100644
index 0000000..f9d88f0
--- /dev/null
+++ b/bindings/cs/libsurvive.net/cfunctions.cs
@@ -0,0 +1,84 @@
+using System;
+using System.Collections.Generic;
+using System.Runtime.InteropServices;
+using System.Text;
+
+namespace libsurvive
+{
+ using SurviveContextPtr = IntPtr;
+ using SurviveObjectPtr = IntPtr;
+ using SurvivePosePtr = IntPtr;
+
+ [StructLayout(LayoutKind.Sequential)]
+ public struct SurvivePose
+ {
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
+ public double[] Pos; // Position in the form xyz
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public double[] Rot; // Quaternion in the form wxyz
+ }
+
+ class cfunctions
+ {
+
+#pragma warning disable IDE1006 // Naming Styles
+ [DllImport("libsurvive")]
+ public static extern SurviveContextPtr survive_init_internal(int argc, string[] args);
+ [DllImport("libsurvive")]
+ public static extern SurviveContextPtr survive_close(SurviveContextPtr ctx);
+ [DllImport("libsurvive")]
+ public static extern int survive_poll(SurviveContextPtr ctx);
+ [DllImport("libsurvive")]
+ public static extern int survive_startup(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive")]
+ public static extern void survive_install_htc_config_fn(SurviveContextPtr ctx, htc_config_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_info_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_error_fn(SurviveContextPtr ctx, text_feedback_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_imu_fn(SurviveContextPtr ctx, imu_process_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_angle_fn(SurviveContextPtr ctx, angle_process_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_button_fn(SurviveContextPtr ctx, button_process_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_raw_pose_fn(SurviveContextPtr ctx, raw_pose_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_lighthouse_pose_fn(SurviveContextPtr ctx, lighthouse_pose_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_install_light_fn(SurviveContextPtr ctx, light_process_func fbp);
+ [DllImport("libsurvive")]
+ public static extern void survive_cal_install(SurviveContextPtr ctx);
+
+ [DllImport("libsurvive")]
+ public static extern void survive_default_light_process(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lh);
+ [DllImport("libsurvive")]
+ public static extern void survive_default_imu_process(SurviveObjectPtr so, int mode, double[] accelgyro, UInt32 timecode, int id);
+ [DllImport("libsurvive")]
+ public static extern void survive_default_angle_process(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+ [DllImport("libsurvive")]
+ public static extern void survive_default_button_process(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+ [DllImport("libsurvive")]
+ public static extern void survive_default_raw_pose_process(SurviveObjectPtr so, byte lighthouse, ref SurvivePose pose);
+ [DllImport("libsurvive")]
+ public static extern void survive_default_lighthouse_pose_process(SurviveContextPtr ctx, byte lighthouse, ref SurvivePose lh_pose,
+ ref SurvivePose obj_pose);
+ [DllImport("libsurvive")]
+ public static extern int survive_default_htc_config_process(SurviveObjectPtr so, string ct0conf, int len);
+
+#pragma warning restore IDE1006 // Naming Styles
+ }
+
+ public delegate int htc_config_func(SurviveObjectPtr so, string ct0conf, int len);
+ public delegate void text_feedback_func(SurviveContextPtr ctx, string fault);
+ public delegate void light_process_func(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse);
+ public delegate void imu_process_func(SurviveObjectPtr so, int mask, double[] accelgyro, UInt32 timecode, int id);
+ public delegate void angle_process_func(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
+ public delegate void button_process_func(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
+ public delegate void raw_pose_func(SurviveObjectPtr so, byte lighthouse, ref SurvivePose pose);
+ public delegate void lighthouse_pose_func(SurviveContextPtr ctx, byte lighthouse, ref SurvivePose lighthouse_pose,
+ ref SurvivePose object_pose);
+
+}
diff --git a/bindings/cs/libsurvive.net/libsurvive.net.csproj b/bindings/cs/libsurvive.net/libsurvive.net.csproj
new file mode 100644
index 0000000..eac3503
--- /dev/null
+++ b/bindings/cs/libsurvive.net/libsurvive.net.csproj
@@ -0,0 +1,7 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netstandard1.6</TargetFramework>
+ </PropertyGroup>
+
+</Project>
diff --git a/calibrate.c b/calibrate.c
index 569c5cb..e21c310 100644
--- a/calibrate.c
+++ b/calibrate.c
@@ -404,8 +404,6 @@ void * SurviveThread(void *jnk)
survive_install_angle_fn( ctx, my_angle_process );
survive_startup( ctx );
-
-
survive_cal_install( ctx );
if( !ctx )
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
index 8a1474b..85078f7 100644
--- a/include/libsurvive/survive.h
+++ b/include/libsurvive/survive.h
@@ -10,6 +10,13 @@
extern "C" {
#endif
+
+#ifdef _WIN32
+#define SURVIVE_EXPORT __declspec(dllexport)
+#else
+#define SURVIVE_EXPORT
+#endif
+
/**
* This struct encodes what the last effective angles seen on a sensor were, and when they occured.
*/
@@ -203,7 +210,7 @@ struct SurviveContext
void survive_verify_FLT_size(uint32_t user_size); // Baked in size of FLT to verify users of the library have the correct setting.
-SurviveContext * survive_init_internal( int argc, char * const * argv );
+SURVIVE_EXPORT SurviveContext * survive_init_internal( int argc, char * const * argv );
/**
* Call survive_init to get a populated SurviveContext pointer.
@@ -224,20 +231,20 @@ static inline SurviveContext * survive_init( int argc, char * const * argv )
//For any of these, you may pass in 0 for the function pointer to use default behavior.
//In general unless you are doing wacky things like recording or playing back data, you won't need to use this.
-void survive_install_htc_config_fn( SurviveContext *ctx, htc_config_func fbp );
-void survive_install_info_fn( SurviveContext * ctx, text_feedback_func fbp );
-void survive_install_error_fn( SurviveContext * ctx, text_feedback_func fbp );
-void survive_install_light_fn( SurviveContext * ctx, light_process_func fbp );
-void survive_install_imu_fn( SurviveContext * ctx, imu_process_func fbp );
-void survive_install_angle_fn( SurviveContext * ctx, angle_process_func fbp );
-void survive_install_button_fn(SurviveContext * ctx, button_process_func fbp);
-void survive_install_raw_pose_fn(SurviveContext * ctx, raw_pose_func fbp);
-void survive_install_lighthouse_pose_fn(SurviveContext *ctx, lighthouse_pose_func fbp);
-int survive_startup( SurviveContext * ctx );
-int survive_poll( SurviveContext * ctx );
-void survive_close( SurviveContext * ctx );
-
-SurviveObject * survive_get_so_by_name( SurviveContext * ctx, const char * name );
+SURVIVE_EXPORT void survive_install_htc_config_fn( SurviveContext *ctx, htc_config_func fbp );
+SURVIVE_EXPORT void survive_install_info_fn( SurviveContext * ctx, text_feedback_func fbp );
+SURVIVE_EXPORT void survive_install_error_fn( SurviveContext * ctx, text_feedback_func fbp );
+SURVIVE_EXPORT void survive_install_light_fn( SurviveContext * ctx, light_process_func fbp );
+SURVIVE_EXPORT void survive_install_imu_fn( SurviveContext * ctx, imu_process_func fbp );
+SURVIVE_EXPORT void survive_install_angle_fn( SurviveContext * ctx, angle_process_func fbp );
+SURVIVE_EXPORT void survive_install_button_fn(SurviveContext * ctx, button_process_func fbp);
+SURVIVE_EXPORT void survive_install_raw_pose_fn(SurviveContext * ctx, raw_pose_func fbp);
+SURVIVE_EXPORT void survive_install_lighthouse_pose_fn(SurviveContext *ctx, lighthouse_pose_func fbp);
+SURVIVE_EXPORT int survive_startup( SurviveContext * ctx );
+SURVIVE_EXPORT int survive_poll( SurviveContext * ctx );
+SURVIVE_EXPORT void survive_close( SurviveContext * ctx );
+
+SURVIVE_EXPORT SurviveObject * survive_get_so_by_name( SurviveContext * ctx, const char * name );
//Utilitiy functions.
int survive_simple_inflate( SurviveContext * ctx, const char * input, int inlen, char * output, int outlen );
@@ -249,30 +256,30 @@ int survive_send_magic( SurviveContext * ctx, int magic_code, void * data, int d
#define SC_OVERRIDE 2 //Set, to new default value.
#define SC_SETCONFIG 4 //Set, both in-memory and config file. Use in conjunction with SC_OVERRIDE.
-FLT survive_configf( SurviveContext * ctx, const char *tag, char flags, FLT def );
-uint32_t survive_configi( SurviveContext * ctx, const char *tag, char flags, uint32_t def );
-const char * survive_configs( SurviveContext * ctx, const char *tag, char flags, const char *def );
+SURVIVE_EXPORT FLT survive_configf( SurviveContext * ctx, const char *tag, char flags, FLT def );
+SURVIVE_EXPORT uint32_t survive_configi( SurviveContext * ctx, const char *tag, char flags, uint32_t def );
+SURVIVE_EXPORT const char * survive_configs( SurviveContext * ctx, const char *tag, char flags, const char *def );
//Install the calibrator.
-void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if not already done so.
+SURVIVE_EXPORT void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if not already done so.
// Read back a human-readable string description of the calibration status
-int survive_cal_get_status( SurviveContext * ctx, char * description, int description_length );
+SURVIVE_EXPORT int survive_cal_get_status( SurviveContext * ctx, char * description, int description_length );
// Induce haptic feedback
-int survive_haptic(SurviveObject * so, uint8_t reserved, uint16_t pulseHigh, uint16_t pulseLow, uint16_t repeatCount);
+SURVIVE_EXPORT int survive_haptic(SurviveObject * so, uint8_t reserved, uint16_t pulseHigh, uint16_t pulseLow, uint16_t repeatCount);
//Call these from your callback if overridden.
//Accept higher-level data.
-void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length , uint32_t lh);
-void survive_default_imu_process( SurviveObject * so, int mode, FLT * accelgyro, uint32_t timecode, int id );
-void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle, uint32_t lh );
-void survive_default_button_process(SurviveObject * so, uint8_t eventType, uint8_t buttonId, uint8_t axis1Id, uint16_t axis1Val, uint8_t axis2Id, uint16_t axis2Val);
-void survive_default_raw_pose_process(SurviveObject *so, uint8_t lighthouse, SurvivePose *pose);
-void survive_default_lighthouse_pose_process(SurviveContext *ctx, uint8_t lighthouse, SurvivePose *lh_pose,
+SURVIVE_EXPORT void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length , uint32_t lh);
+SURVIVE_EXPORT void survive_default_imu_process( SurviveObject * so, int mode, FLT * accelgyro, uint32_t timecode, int id );
+SURVIVE_EXPORT void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle, uint32_t lh );
+SURVIVE_EXPORT void survive_default_button_process(SurviveObject * so, uint8_t eventType, uint8_t buttonId, uint8_t axis1Id, uint16_t axis1Val, uint8_t axis2Id, uint16_t axis2Val);
+SURVIVE_EXPORT void survive_default_raw_pose_process(SurviveObject *so, uint8_t lighthouse, SurvivePose *pose);
+SURVIVE_EXPORT void survive_default_lighthouse_pose_process(SurviveContext *ctx, uint8_t lighthouse, SurvivePose *lh_pose,
SurvivePose *obj_pose);
-int survive_default_htc_config_process(SurviveObject *so, char *ct0conf, int len);
+SURVIVE_EXPORT int survive_default_htc_config_process(SurviveObject *so, char *ct0conf, int len);
diff --git a/redist/symbol_enumerator.c b/redist/symbol_enumerator.c
index fcb3727..58bbfaa 100644
--- a/redist/symbol_enumerator.c
+++ b/redist/symbol_enumerator.c
@@ -60,7 +60,7 @@ BOOL WINAPI SymCleanup(
HANDLE hProcess
);
-BOOL CALLBACK __cdecl mycb(
+BOOL mycb(
PSYMBOL_INFO pSymInfo,
ULONG SymbolSize,
PVOID UserContext
@@ -71,10 +71,11 @@ BOOL CALLBACK __cdecl mycb(
int EnumerateSymbols( SymEnumeratorCallback cb )
{
- HANDLE proc = GetCurrentProcess();
+ HANDLE proc = GetCurrentProcess();
if( !SymInitialize( proc, 0, 1 ) ) return -1;
if( !SymEnumSymbols( proc, 0, "*!*", &mycb, (void*)cb ) )
{
+ fprintf(stderr, "SymEnumSymbols returned %d\n", GetLastError());
SymCleanup(proc);
return -2;
}
diff --git a/src/survive.c b/src/survive.c
index 899d206..f46f128 100644
--- a/src/survive.c
+++ b/src/survive.c
@@ -111,6 +111,11 @@ SurviveContext *survive_init_internal(int argc, char *const *argv) {
MANUAL_DRIVER_REGISTRATION(PoserDaveOrtho)
MANUAL_DRIVER_REGISTRATION(PoserDummy)
MANUAL_DRIVER_REGISTRATION(DriverRegHTCVive)
+ MANUAL_DRIVER_REGISTRATION(DriverRegPlayback)
+
+ MANUAL_DRIVER_REGISTRATION(DisambiguatorCharles)
+ MANUAL_DRIVER_REGISTRATION(DisambiguatorStateBased)
+ MANUAL_DRIVER_REGISTRATION(DisambiguatorTurvey)
#endif
SurviveContext *ctx = calloc(1, sizeof(SurviveContext));
diff --git a/src/survive_playback.c b/src/survive_playback.c
index 43a3c0b..c73dd2f 100644
--- a/src/survive_playback.c
+++ b/src/survive_playback.c
@@ -275,7 +275,7 @@ static int playback_poll(struct SurviveContext *ctx, void *_driver) {
if (f && !feof(f) && !ferror(f)) {
driver->lineno++;
- char *line;
+ char *line = 0;
if (driver->next_time_us == 0) {
size_t n = 0;
diff --git a/winbuild/libsurvive/libsurvive.def b/winbuild/libsurvive/libsurvive.def
index fb2f05e..3a50ce6 100644
--- a/winbuild/libsurvive/libsurvive.def
+++ b/winbuild/libsurvive/libsurvive.def
@@ -10,6 +10,7 @@ EXPORTS
survive_install_light_fn
survive_install_imu_fn
survive_install_angle_fn
+ survive_install_htc_config_fn
survive_send_magic
survive_cal_install
survive_cal_get_status
@@ -26,3 +27,4 @@ EXPORTS
survive_default_lighthouse_pose_process
quatnormalize
quatrotatevector
+ \ No newline at end of file
diff --git a/winbuild/libsurvive/libsurvive.vcxproj b/winbuild/libsurvive/libsurvive.vcxproj
index acf8500..6268d63 100644
--- a/winbuild/libsurvive/libsurvive.vcxproj
+++ b/winbuild/libsurvive/libsurvive.vcxproj
@@ -27,7 +27,7 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
@@ -77,7 +77,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>FLT=double;USE_DOUBLE;RUNTIME_SYMNUM;RUNTIME_SYMNUMX;NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WINDOWS;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>FLT=double;USE_DOUBLE;MANUAL_REGISTRATION;NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WINDOWS;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\winbuild;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -169,6 +169,7 @@
<ClCompile Include="..\..\src\survive_process.c" />
<ClCompile Include="..\..\src\survive_reproject.c" />
<ClCompile Include="..\..\src\survive_sensor_activations.c" />
+ <ClCompile Include="..\..\src\survive_statebased_disambiguator.c" />
<ClCompile Include="..\..\src\survive_turveybiguator.c" />
<ClCompile Include="..\..\src\survive_usb.c" />
<ClCompile Include="..\..\src\survive_vive.c" />
diff --git a/winbuild/libsurvive/libsurvive.vcxproj.filters b/winbuild/libsurvive/libsurvive.vcxproj.filters
index 717038c..5387108 100644
--- a/winbuild/libsurvive/libsurvive.vcxproj.filters
+++ b/winbuild/libsurvive/libsurvive.vcxproj.filters
@@ -105,6 +105,9 @@
<ClCompile Include="..\getdelim.c">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\survive_statebased_disambiguator.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\ootx_decoder.h">