aboutsummaryrefslogtreecommitdiff
path: root/redist/linmath.h
diff options
context:
space:
mode:
authorMike Turvey <mturvey6@gmail.com>2017-02-07 00:11:39 -0700
committerMike Turvey <mturvey6@gmail.com>2017-02-07 00:28:20 -0700
commita4cf0b14abb17c313243d0fb84555aec2cef61a0 (patch)
tree8064d9258b3b8c387e8e0e19518efc61caaf6eec /redist/linmath.h
parent7ea248577178f45033802ba5cc2867f8a66d69f8 (diff)
downloadlibsurvive-a4cf0b14abb17c313243d0fb84555aec2cef61a0.tar.gz
libsurvive-a4cf0b14abb17c313243d0fb84555aec2cef61a0.tar.bz2
Merging math libraries
Diffstat (limited to 'redist/linmath.h')
-rw-r--r--redist/linmath.h48
1 files changed, 45 insertions, 3 deletions
diff --git a/redist/linmath.h b/redist/linmath.h
index 5cc7b7d..530d291 100644
--- a/redist/linmath.h
+++ b/redist/linmath.h
@@ -10,14 +10,37 @@
#define PFTHREE(x) x[0], x[1], x[2]
#define PFFOUR(x) x[0], x[1], x[2], x[3]
-#define LINMATHPI 3.141592653589
+#define LINMATHPI ((FLT)3.141592653589)
+
+//uncomment the following line to use double precision instead of single precision.
+//#define USE_DOUBLE
+
+#ifdef USE_DOUBLE
+
+#define FLT double
+#define FLT_SQRT sqrt
+#define FLT_SIN sin
+#define FLT_COS cos
+#define FLT_ACOS acos
+#define FLT_ASIN asin
+#define FLT_ATAN2 atan2
+#define FLT_FABS fabs
+
+#else
-//If you want, you can define FLT to be double for double precision.
-#ifndef FLT
#define FLT float
+#define FLT_SQRT sqrtf
+#define FLT_SIN sinf
+#define FLT_COS cosf
+#define FLT_ACOS acosf
+#define FLT_ASIN asinf
+#define FLT_ATAN2 atan2f
+#define FLT_FABS fabsf
+
#endif
+
//NOTE: Inputs may never be output with cross product.
void cross3d( FLT * out, const FLT * a, const FLT * b );
@@ -64,6 +87,25 @@ void quatoddproduct( FLT * outvec3, FLT * qa, FLT * qb );
void quatslerp( FLT * q, const FLT * qa, const FLT * qb, FLT t );
void quatrotatevector( FLT * vec3out, const FLT * quat, const FLT * vec3in );
+// Matrix Stuff
+
+typedef struct
+{
+ // row, column, (0,0) in upper left
+ FLT val[3][3];
+} Matrix3x3;
+
+Matrix3x3 inverseM33(const Matrix3x3 mat);
+void get_orthogonal_vector(FLT out[3], const FLT in[3]);
+void rotation_between_vecs_to_mat3(FLT m[3][3], const FLT v1[3], const FLT v2[3]);
+void unit_m3(FLT m[3][3]);
+FLT normalize_v3(FLT n[3]);
+void axis_angle_normalized_to_mat3_ex(
+ FLT mat[3][3],
+ const FLT axis[3],
+ const FLT angle_sin,
+ const FLT angle_cos);
+
#endif