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authorMike Turvey <mturvey6@gmail.com>2017-03-23 00:25:25 -0700
committerMike Turvey <mturvey6@gmail.com>2017-03-23 00:25:25 -0700
commit472d05c2a356ec6d71669d67fb599e401a6f4a76 (patch)
tree696f032716f200c4bdfb4899b2b6ba928ad883c2 /include
parente1818d84e1ab0ae217d8035f8a12398f06508059 (diff)
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Updated disambiguator. Solid OOTX
Diffstat (limited to 'include')
-rw-r--r--include/libsurvive/survive.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
index e04586c..c3b6a03 100644
--- a/include/libsurvive/survive.h
+++ b/include/libsurvive/survive.h
@@ -47,6 +47,7 @@ struct SurviveObject
int32_t pulse_synctime_slack; //5,000 for normal vive hardware. (guessed)
//Flood info, for calculating which laser is currently sweeping.
+ void * disambiguator_data;
int8_t oldcode;
int8_t sync_set_number; //0 = master, 1 = slave, -1 = fault.
int8_t did_handle_ootx; //If unset, will send lightcap data for sync pulses next time a sensor is hit.
@@ -129,7 +130,7 @@ void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if
//Call these from your callback if overridden.
//Accept higher-level data.
-void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length );
+void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length , int lh);
void survive_default_imu_process( SurviveObject * so, int mode, FLT * accelgyro, uint32_t timecode, int id );
void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle );