From 472d05c2a356ec6d71669d67fb599e401a6f4a76 Mon Sep 17 00:00:00 2001 From: Mike Turvey Date: Thu, 23 Mar 2017 00:25:25 -0700 Subject: Updated disambiguator. Solid OOTX --- include/libsurvive/survive.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h index e04586c..c3b6a03 100644 --- a/include/libsurvive/survive.h +++ b/include/libsurvive/survive.h @@ -47,6 +47,7 @@ struct SurviveObject int32_t pulse_synctime_slack; //5,000 for normal vive hardware. (guessed) //Flood info, for calculating which laser is currently sweeping. + void * disambiguator_data; int8_t oldcode; int8_t sync_set_number; //0 = master, 1 = slave, -1 = fault. int8_t did_handle_ootx; //If unset, will send lightcap data for sync pulses next time a sensor is hit. @@ -129,7 +130,7 @@ void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if //Call these from your callback if overridden. //Accept higher-level data. -void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ); +void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length , int lh); void survive_default_imu_process( SurviveObject * so, int mode, FLT * accelgyro, uint32_t timecode, int id ); void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle ); -- cgit v1.2.3