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author | Justin Berger <j.david.berger@gmail.com> | 2018-04-03 16:08:00 -0600 |
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committer | Justin Berger <j.david.berger@gmail.com> | 2018-04-04 00:40:21 -0600 |
commit | 7d1d930dcb99559eee95fc8a94cc68d12a968353 (patch) | |
tree | a7b4884ffc54c74e27b6369d93f70500f6043ee5 /include/libsurvive/survive_api.h | |
parent | ce6322b6b604b12018a2daf427dbd36afc5fbda2 (diff) | |
download | libsurvive-7d1d930dcb99559eee95fc8a94cc68d12a968353.tar.gz libsurvive-7d1d930dcb99559eee95fc8a94cc68d12a968353.tar.bz2 |
Added simple API
Diffstat (limited to 'include/libsurvive/survive_api.h')
-rw-r--r-- | include/libsurvive/survive_api.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/include/libsurvive/survive_api.h b/include/libsurvive/survive_api.h new file mode 100644 index 0000000..30e30ac --- /dev/null +++ b/include/libsurvive/survive_api.h @@ -0,0 +1,30 @@ +#include "survive_types.h" +#include <stdbool.h> + +#ifdef __cplusplus +extern "C" { +#endif + + struct SurviveAsyncContext; + typedef struct SurviveAsyncContext SurviveAsyncContext; + + SURVIVE_EXPORT SurviveAsyncContext *survive_asyc_init(int argc, char *const *argv); + SURVIVE_EXPORT void survive_async_close(SurviveAsyncContext* actx); + + SURVIVE_EXPORT void survive_async_start_thread(SurviveAsyncContext* actx); + SURVIVE_EXPORT int survive_async_stop_thread(SurviveAsyncContext* actx); + SURVIVE_EXPORT bool survive_async_is_running(SurviveAsyncContext* actx); + + struct SurviveAsyncObject; + typedef struct SurviveAsyncObject SurviveAsyncObject; + + SURVIVE_EXPORT const SurviveAsyncObject* survive_async_get_first_tracked(SurviveAsyncContext* actx); + SURVIVE_EXPORT const SurviveAsyncObject* survive_async_get_next_tracked(SurviveAsyncContext* actx, const SurviveAsyncObject* curr); + SURVIVE_EXPORT const SurviveAsyncObject* survive_async_get_next_updated(SurviveAsyncContext* actx); + + SURVIVE_EXPORT survive_timecode survive_async_object_get_latest_pose(const SurviveAsyncObject* sao, SurvivePose* pose); + SURVIVE_EXPORT const char* survive_async_object_name(SurviveAsyncObject* sao); + +#ifdef __cplusplus +} +#endif |