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authordpeter99 <dpeter99@gmail.com>2018-04-01 21:42:51 +0200
committerJustin Berger <j.david.berger@gmail.com>2018-04-02 00:11:42 -0600
commitcc3931e2b6a94dd7b685331bd965f7f5537622e4 (patch)
treeefa3ff93deafb8bfbab21a992eadd1dfd2f45553 /bindings
parent4fc4476108f0ad49a4dce99ff2506c3da9b3994a (diff)
downloadlibsurvive-cc3931e2b6a94dd7b685331bd965f7f5537622e4.tar.gz
libsurvive-cc3931e2b6a94dd7b685331bd965f7f5537622e4.tar.bz2
Removed unity specific stuff
Diffstat (limited to 'bindings')
-rw-r--r--bindings/cs/libsurvive.net/LibSurViveAPI.cs226
-rw-r--r--bindings/cs/libsurvive.net/SurviveContext.cs38
-rw-r--r--bindings/cs/libsurvive.net/cfunctions.cs2
3 files changed, 127 insertions, 139 deletions
diff --git a/bindings/cs/libsurvive.net/LibSurViveAPI.cs b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
index 922a055..ff6d100 100644
--- a/bindings/cs/libsurvive.net/LibSurViveAPI.cs
+++ b/bindings/cs/libsurvive.net/LibSurViveAPI.cs
@@ -1,5 +1,4 @@
-//using UnityEngine;
-using System.Collections;
+using System.Collections;
using System.Collections.Generic;
using libsurvive;
@@ -9,44 +8,8 @@ using System.Runtime.InteropServices;
public class LibSurViveAPI
{
-
- public struct SetupConfigs
- {
- public string playbaskFile;
- public int playbackFactor;
- public Disambiguator disambiguator;
- public Poser poser;
- public BoolConfig calibrate;
- public string configFile;
- }
-
- public enum Disambiguator
- {
- StateBased,
- Charles,
- Turvey,
- Default
- }
-
- public enum Poser
- {
- CharlesSlow,
- DaveOrtho,
- Dummy,
- EPNP,
- SBA
- }
-
- public enum BoolConfig
- {
- Yes,
- No,
- Default
- }
-
-
private static LibSurViveAPI _instance;
- public static LibSurViveAPI instance
+ public static LibSurViveAPI Instance
{
get
{
@@ -59,12 +22,32 @@ public class LibSurViveAPI
}
}
+ bool running = true;
+ Thread internalPollTread;
+
+ public IntPtr context;
+
+ light_process_func light_Process_Func;
+ raw_pose_func raw_Pose_Func;
+ lighthouse_pose_func lighthouse_Pose_Func;
+ angle_process_func angle_Process_Func;
+ button_process_func button_Process_Func;
+ htc_config_func htc_Config_Func;
+ imu_process_func imu_Process_Func;
+ text_feedback_func error_func;
+ text_feedback_func info_func;
+
+ public delegate void Log(string message);
+ Log LogInfo;
+
+ public delegate void ErrorLog(string message);
+ ErrorLog LogError;
+
LibSurViveAPI()
{
CreateContext();
CreateTread();
-
}
~LibSurViveAPI()
@@ -72,40 +55,28 @@ public class LibSurViveAPI
running = false;
}
- Thread internalPollTread;
-
private void CreateTread()
{
internalPollTread = new Thread(InternalPoll);
internalPollTread.Start();
}
- bool running = true;
-
void InternalPoll()
{
while (running)
{
- cfunctions.Survive_poll(context);
+ int code = Cfunctions.Survive_poll(context);
+
+ if (code != 0)
+ {
+ running = false;
+ }
}
}
- //private SurviveContext _context;
- public IntPtr context;
-
- light_process_func light_Process_Func;
- raw_pose_func raw_Pose_Func;
- lighthouse_pose_func lighthouse_Pose_Func;
- angle_process_func angle_Process_Func;
- button_process_func button_Process_Func;
- htc_config_func htc_Config_Func;
- imu_process_func imu_Process_Func;
- text_feedback_func error_func;
- text_feedback_func info_func;
-
internal void CreateContext()
{
- //Debug.Log("Start Init");
+ LogInfo("Start Init");
SetupConfigs configs = new SetupConfigs
{
@@ -118,7 +89,7 @@ public class LibSurViveAPI
//string[] vs = new[] { "--playback", "P:/c/libsurvive-data/lightcap-reformat/lightcap-reformat.log", "--disambiguator", "StateBased", "--calibrate" };
- context = cfunctions.Survive_init_internal(args.Length, args);
+ context = Cfunctions.Survive_init_internal(args.Length, args);
if (context == IntPtr.Zero)
{
@@ -135,26 +106,24 @@ public class LibSurViveAPI
error_func = ErrorEvent;
info_func = InfoEvent;
- cfunctions.Survive_install_raw_pose_fn(context, raw_Pose_Func);
- cfunctions.Survive_install_light_fn(context, light_Process_Func);
- cfunctions.Survive_install_lighthouse_pose_fn(context, lighthouse_Pose_Func);
- cfunctions.Survive_install_angle_fn(context, angle_Process_Func);
- cfunctions.Survive_install_button_fn(context, button_Process_Func);
- cfunctions.Survive_install_htc_config_fn(context, htc_Config_Func);
- cfunctions.Survive_install_imu_fn(context, imu_Process_Func);
- cfunctions.Survive_install_error_fn(context, error_func);
- cfunctions.Survive_install_info_fn(context, info_func);
-
- //Debug.Log("Finished Init");
+ Cfunctions.Survive_install_raw_pose_fn(context, raw_Pose_Func);
+ Cfunctions.Survive_install_light_fn(context, light_Process_Func);
+ Cfunctions.Survive_install_lighthouse_pose_fn(context, lighthouse_Pose_Func);
+ Cfunctions.Survive_install_angle_fn(context, angle_Process_Func);
+ Cfunctions.Survive_install_button_fn(context, button_Process_Func);
+ Cfunctions.Survive_install_htc_config_fn(context, htc_Config_Func);
+ Cfunctions.Survive_install_imu_fn(context, imu_Process_Func);
+ Cfunctions.Survive_install_error_fn(context, error_func);
+ Cfunctions.Survive_install_info_fn(context, info_func);
- //Debug.Log("Start Startup");
+ LogInfo("Finished Init");
- //Debug.LogError("ASD");
+ LogInfo("Start Startup");
int a = 0;
try
{
- a = cfunctions.Survive_startup(context);
+ a = Cfunctions.Survive_startup(context);
}
catch (Exception)
{
@@ -166,16 +135,17 @@ public class LibSurViveAPI
throw new Exception("Error in startup");
}
- //Debug.Log("Finished Startup");
+ LogInfo("Finished Startup");
}
static public string[] CreateStartParameters(SetupConfigs configs)
{
- List<string> args = new List<string>();
-
- args.Add("unity");
+ List<string> args = new List<string>
+ {
+ "unity"
+ };
if (configs.playbaskFile != "")
{
@@ -201,50 +171,48 @@ public class LibSurViveAPI
-
-
virtual protected void InfoEvent(IntPtr ctx, string fault)
{
- //Debug.Log(fault);
+ LogInfo(fault);
}
virtual protected void ErrorEvent(IntPtr ctx, string fault)
{
- //Debug.LogError(fault);
+ LogError(fault);
}
virtual protected void IMUEvent(IntPtr so, int mask, double[] accelgyro, uint timecode, int id)
{
- cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
}
virtual protected int HTCConfigEvent(IntPtr so, string ct0conf, int len)
{
- return cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
+ return Cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
}
virtual protected void ButtonEvent(IntPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
{
- cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
}
virtual protected void AngleEvent(IntPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
{
- cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+ Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
//Debug.Log("AngleEvent");
}
protected void LightHouseEvent(IntPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
{
- cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+ Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
//Debug.Log("LightHouseEvent");
}
virtual protected void LightEvent(IntPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
{
- cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+ Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
//Console.WriteLine("LightEvent");
//Debug.Log("LightEvent");
@@ -252,24 +220,12 @@ public class LibSurViveAPI
virtual protected void PoseEvent(IntPtr so, byte lighthouse, SurvivePose pose)
{
- cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
+ Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
- //vaDebug.Log("PoseEvent");
-
- //poseUpdate(-1, new Vector3((float)pose.Pos[0], (float)pose.Pos[1], (float)pose.Pos[2]), new Quaternion((float)pose.Rot[0], (float)pose.Rot[1], (float)pose.Rot[2], (float)pose.Rot[3]));
-
- /*
- string a = cfunctions.Survive_object_codename(so);
- if (updates.ContainsKey(a))
- {
- Vector3 pos = new Vector3((float)pose.Pos[0], (float)pose.Pos[1], (float)pose.Pos[2]);
- Quaternion rot = new Quaternion((float)pose.Rot[0], (float)pose.Rot[1], (float)pose.Rot[2], (float)pose.Rot[3]);
- updates[a](pos, rot);
- }
- */
+ //Debug.Log("PoseEvent");
}
-
+ /*
public delegate void PoseUpdate(SurviveVector3 pos, SurviveQuaternion quat);
public Dictionary<string, PoseUpdate> updates = new Dictionary<string, PoseUpdate>();
@@ -285,14 +241,9 @@ public class LibSurViveAPI
updates[ID] += update;
}
}
-
- /*
- public void Poll()
- {
- cfunctions.Survive_poll(context);
- }
*/
+
public SurviveObject GetSurviveObjectByName(string name)
{
if (name == "")
@@ -303,10 +254,46 @@ public class LibSurViveAPI
if (context == IntPtr.Zero)
throw new Exception("The context hasn't been initialsied yet");
- return new SurviveObject( cfunctions.Survive_get_so_by_name(context, name));
+ return new SurviveObject( Cfunctions.Survive_get_so_by_name(context, name));
}
}
+
+public struct SetupConfigs
+{
+ public string playbaskFile;
+ public int playbackFactor;
+ public Disambiguator disambiguator;
+ public Poser poser;
+ public BoolConfig calibrate;
+ public string configFile;
+}
+
+public enum Disambiguator
+{
+ StateBased,
+ Charles,
+ Turvey,
+ Default
+}
+
+public enum Poser
+{
+ CharlesSlow,
+ DaveOrtho,
+ Dummy,
+ EPNP,
+ SBA
+}
+
+public enum BoolConfig
+{
+ Yes,
+ No,
+ Default
+}
+
+
public class SurviveObject
{
private SurvivePose _pose;
@@ -314,7 +301,7 @@ public class SurviveObject
{
get
{
- var ptr1 = cfunctions.Survive_object_pose(ptr);
+ var ptr1 = Cfunctions.Survive_object_pose(ptr);
return (SurvivePose)Marshal.PtrToStructure(ptr1, typeof(SurvivePose));
}
}
@@ -324,14 +311,14 @@ public class SurviveObject
{
get
{
- return cfunctions.Survive_object_charge(ptr);
+ return Cfunctions.Survive_object_charge(ptr);
}
}
public bool Charging
{
get
{
- return cfunctions.Survive_object_charging(ptr);
+ return Cfunctions.Survive_object_charging(ptr);
}
}
@@ -350,14 +337,15 @@ public class SurviveObject
public class SurviveVector3
{
- float x;
- float y;
- float z;
+ double x;
+ double y;
+ double z;
}
public class SurviveQuaternion
{
- float x;
- float y;
- float z;
+ double x;
+ double y;
+ double z;
+ double w;
}
diff --git a/bindings/cs/libsurvive.net/SurviveContext.cs b/bindings/cs/libsurvive.net/SurviveContext.cs
index 084df31..b1eb711 100644
--- a/bindings/cs/libsurvive.net/SurviveContext.cs
+++ b/bindings/cs/libsurvive.net/SurviveContext.cs
@@ -16,7 +16,7 @@ namespace libsurvive
public void Dispose()
{
- cfunctions.Survive_close(ctx);
+ Cfunctions.Survive_close(ctx);
ctx = IntPtr.Zero;
}
@@ -52,7 +52,7 @@ namespace libsurvive
newArgs[0] = System.Reflection.Assembly.GetEntryAssembly().FullName;
Array.Copy(args, 0, newArgs, 1, args.Length);
- ctx = cfunctions.Survive_init_internal(newArgs.Length, newArgs);
+ ctx = Cfunctions.Survive_init_internal(newArgs.Length, newArgs);
if (ctx == IntPtr.Zero)
{
@@ -69,15 +69,15 @@ namespace libsurvive
error_func = ErrorEvent;
info_func = InfoEvent;
- cfunctions.Survive_install_raw_pose_fn(ctx, raw_Pose_Func);
- cfunctions.Survive_install_light_fn(ctx, light_Process_Func);
- cfunctions.Survive_install_lighthouse_pose_fn(ctx, lighthouse_Pose_Func);
- cfunctions.Survive_install_angle_fn(ctx, angle_Process_Func);
- cfunctions.Survive_install_button_fn(ctx, button_Process_Func);
- cfunctions.Survive_install_htc_config_fn(ctx, htc_Config_Func);
- cfunctions.Survive_install_imu_fn(ctx, imu_Process_Func);
- cfunctions.Survive_install_error_fn(ctx, error_func);
- cfunctions.Survive_install_info_fn(ctx, info_func);
+ Cfunctions.Survive_install_raw_pose_fn(ctx, raw_Pose_Func);
+ Cfunctions.Survive_install_light_fn(ctx, light_Process_Func);
+ Cfunctions.Survive_install_lighthouse_pose_fn(ctx, lighthouse_Pose_Func);
+ Cfunctions.Survive_install_angle_fn(ctx, angle_Process_Func);
+ Cfunctions.Survive_install_button_fn(ctx, button_Process_Func);
+ Cfunctions.Survive_install_htc_config_fn(ctx, htc_Config_Func);
+ Cfunctions.Survive_install_imu_fn(ctx, imu_Process_Func);
+ Cfunctions.Survive_install_error_fn(ctx, error_func);
+ Cfunctions.Survive_install_info_fn(ctx, info_func);
}
@@ -104,46 +104,46 @@ namespace libsurvive
virtual protected void IMUEvent(SurviveObjectPtr so, int mask, double[] accelgyro, uint timecode, int id)
{
- cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
+ Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
}
virtual protected int HTCConfigEvent(SurviveObjectPtr so, string ct0conf, int len)
{
- return cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
+ return Cfunctions.Survive_default_htc_config_process(so, ct0conf, len);
}
virtual protected void ButtonEvent(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
{
- cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
+ Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
}
virtual protected void AngleEvent(SurviveObjectPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
{
- cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
+ Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
}
protected void LightHouseEvent(SurviveObjectPtr ctx, byte lighthouse, SurvivePose lighthouse_pose, SurvivePose object_pose)
{
- cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
+ Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose, object_pose);
}
virtual protected void LightEvent(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
{
- cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
+ Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
//Console.WriteLine("LightEvent");
}
virtual protected void PoseEvent(SurviveObjectPtr so, byte lighthouse, SurvivePose pose)
{
- cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
+ Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);
Console.WriteLine("PoseEvent");
}
public int Poll()
{
- return cfunctions.Survive_poll(ctx);
+ return Cfunctions.Survive_poll(ctx);
}
}
diff --git a/bindings/cs/libsurvive.net/cfunctions.cs b/bindings/cs/libsurvive.net/cfunctions.cs
index ce46d18..d003976 100644
--- a/bindings/cs/libsurvive.net/cfunctions.cs
+++ b/bindings/cs/libsurvive.net/cfunctions.cs
@@ -18,7 +18,7 @@ namespace libsurvive
public double[] Rot; // Quaternion in the form wxyz
}
- class cfunctions
+ class Cfunctions
{
//#pragma warning disable IDE1006 // Naming Styles
[DllImport("libsurvive", CallingConvention = CallingConvention.StdCall, EntryPoint = "survive_init_internal")]