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#include <survive.h>
#include <stdio.h>
#include <stdlib.h>
typedef struct
{
int something;
//Stuff
} DummyData;
int PoserDummy( SurviveObject * so, PoserData * pd )
{
PoserType pt = pd->pt;
SurviveContext * ctx = so->ctx;
DummyData * dd = so->PoserData;
if( !dd ) so->PoserData = dd = malloc( sizeof( DummyData ) );
switch( pt )
{
case POSERDATA_IMU:
{
PoserDataIMU * imu = (PoserDataIMU*)pd;
//printf( "IMU:%s (%f %f %f) (%f %f %f)\n", so->codename, imu->accel[0], imu->accel[1], imu->accel[2], imu->gyro[0], imu->gyro[1], imu->gyro[2] );
break;
}
case POSERDATA_LIGHT:
{
PoserDataLight * l = (PoserDataLight*)pd;
//printf( "LIG:%s %d @ %f rad, %f s (AC %d) (TC %d)\n", so->codename, l->sensor_id, l->angle, l->length, l->acode, l->timecode );
break;
}
case POSERDATA_FULL_SCENE:
{
PoserDataFullScene * fs = (PoserDataFullScene*)pd;
//printf( "Full scene data.\n" );
break;
}
case POSERDATA_DISASSOCIATE:
{
free( dd );
so->PoserData = 0;
//printf( "Need to disassociate.\n" );
break;
}
}
return 0;
}
REGISTER_LINKTIME( PoserDummy );
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