blob: 64d127175f143b4e6485b097fde96d7ad111b919 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
#include "survive_types.h"
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
struct SurviveSimpleContext;
typedef struct SurviveSimpleContext SurviveSimpleContext;
/***
* Initialize a new instance of an simple context -- mirrors survive_init
* @return Pointer to the simple context
*/
SURVIVE_EXPORT SurviveSimpleContext *survive_simple_init(int argc, char *const *argv);
/**
* Close all devices and free all memory associated with the given context
*/
SURVIVE_EXPORT void survive_simple_close(SurviveSimpleContext *actx);
/**
* Start the background thread which processes various inputs and produces deliverable data like position.
*/
SURVIVE_EXPORT void survive_simple_start_thread(SurviveSimpleContext *actx);
/**
* @return true iff the background thread is still running
*/
SURVIVE_EXPORT bool survive_simple_is_running(SurviveSimpleContext *actx);
struct SurviveSimpleObject;
typedef struct SurviveSimpleObject SurviveSimpleObject;
/**
* Get the first known object. Note that this also includes lighthouses
*/
SURVIVE_EXPORT const SurviveSimpleObject *survive_simple_get_first_object(SurviveSimpleContext *actx);
/**
* Get the next known object from a current one.
*/
SURVIVE_EXPORT const SurviveSimpleObject *survive_simple_get_next_object(SurviveSimpleContext *actx,
const SurviveSimpleObject *curr);
/**
* Gets the next object which has been updated since we last looked at it with this function
*/
SURVIVE_EXPORT const SurviveSimpleObject *survive_simple_get_next_updated(SurviveSimpleContext *actx);
/**
* Gets the pose of a given object
*/
SURVIVE_EXPORT survive_timecode survive_simple_object_get_latest_pose(const SurviveSimpleObject *sao,
SurvivePose *pose);
/**
* Gets the null terminated name of the object.
*/
SURVIVE_EXPORT const char *survive_simple_object_name(const SurviveSimpleObject *sao);
#ifdef __cplusplus
}
#endif
|