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-rw-r--r--winbuild/calibrate/calibrate.vcxproj159
-rw-r--r--winbuild/calibrate/calibrate.vcxproj.filters27
-rw-r--r--winbuild/libsurvive.sln38
-rw-r--r--winbuild/libsurvive/ReadMe.txt29
-rw-r--r--winbuild/libsurvive/libsurvive.vcxproj175
-rw-r--r--winbuild/libsurvive/libsurvive.vcxproj.filters117
6 files changed, 545 insertions, 0 deletions
diff --git a/winbuild/calibrate/calibrate.vcxproj b/winbuild/calibrate/calibrate.vcxproj
new file mode 100644
index 0000000..53492e9
--- /dev/null
+++ b/winbuild/calibrate/calibrate.vcxproj
@@ -0,0 +1,159 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>calibrate</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>HIDAPI;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>HIDAPI;_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>HIDAPI;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>HIDAPI;_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\calibrate.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\windows\hidapi.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\libsurvive\libsurvive.vcxproj">
+ <Project>{435cfd2c-8724-42ee-8fde-71ef7d2c6b2f}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/winbuild/calibrate/calibrate.vcxproj.filters b/winbuild/calibrate/calibrate.vcxproj.filters
new file mode 100644
index 0000000..546497e
--- /dev/null
+++ b/winbuild/calibrate/calibrate.vcxproj.filters
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\calibrate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\windows\hidapi.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/winbuild/libsurvive.sln b/winbuild/libsurvive.sln
new file mode 100644
index 0000000..8924631
--- /dev/null
+++ b/winbuild/libsurvive.sln
@@ -0,0 +1,38 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.26228.9
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "calibrate", "calibrate\calibrate.vcxproj", "{A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsurvive", "libsurvive\libsurvive.vcxproj", "{435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Debug|x64.ActiveCfg = Debug|x64
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Debug|x64.Build.0 = Debug|x64
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Debug|x86.ActiveCfg = Debug|Win32
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Debug|x86.Build.0 = Debug|Win32
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Release|x64.ActiveCfg = Release|x64
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Release|x64.Build.0 = Release|x64
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Release|x86.ActiveCfg = Release|Win32
+ {A60984C4-0D12-423B-AED7-EBE4AD3F1C6B}.Release|x86.Build.0 = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.ActiveCfg = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x64.Build.0 = Debug|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.ActiveCfg = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Debug|x86.Build.0 = Debug|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.ActiveCfg = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x64.Build.0 = Release|x64
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.ActiveCfg = Release|Win32
+ {435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/winbuild/libsurvive/ReadMe.txt b/winbuild/libsurvive/ReadMe.txt
new file mode 100644
index 0000000..a276380
--- /dev/null
+++ b/winbuild/libsurvive/ReadMe.txt
@@ -0,0 +1,29 @@
+========================================================================
+ STATIC LIBRARY : libsurvive Project Overview
+========================================================================
+
+AppWizard has created this libsurvive library project for you.
+
+No source files were created as part of your project.
+
+
+libsurvive.vcxproj
+ This is the main project file for VC++ projects generated using an Application Wizard.
+ It contains information about the version of Visual C++ that generated the file, and
+ information about the platforms, configurations, and project features selected with the
+ Application Wizard.
+
+libsurvive.vcxproj.filters
+ This is the filters file for VC++ projects generated using an Application Wizard.
+ It contains information about the association between the files in your project
+ and the filters. This association is used in the IDE to show grouping of files with
+ similar extensions under a specific node (for e.g. ".cpp" files are associated with the
+ "Source Files" filter).
+
+/////////////////////////////////////////////////////////////////////////////
+Other notes:
+
+AppWizard uses "TODO:" comments to indicate parts of the source code you
+should add to or customize.
+
+/////////////////////////////////////////////////////////////////////////////
diff --git a/winbuild/libsurvive/libsurvive.vcxproj b/winbuild/libsurvive/libsurvive.vcxproj
new file mode 100644
index 0000000..225cab6
--- /dev/null
+++ b/winbuild/libsurvive/libsurvive.vcxproj
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>libsurvive</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\redist\crc32.c" />
+ <ClCompile Include="..\..\redist\DrawFunctions.c" />
+ <ClCompile Include="..\..\redist\jsmn.c" />
+ <ClCompile Include="..\..\redist\json_helpers.c" />
+ <ClCompile Include="..\..\redist\os_generic.c" />
+ <ClCompile Include="..\..\redist\puff.c" />
+ <ClCompile Include="..\..\redist\WinDriver.c" />
+ <ClCompile Include="..\..\src\ootx_decoder.c" />
+ <ClCompile Include="..\..\src\poser_charlesslow.c" />
+ <ClCompile Include="..\..\src\poser_daveortho.c" />
+ <ClCompile Include="..\..\src\poser_dummy.c" />
+ <ClCompile Include="..\..\src\survive.c" />
+ <ClCompile Include="..\..\src\survive_cal.c" />
+ <ClCompile Include="..\..\src\survive_config.c" />
+ <ClCompile Include="..\..\src\survive_data.c" />
+ <ClCompile Include="..\..\src\survive_driverman.c" />
+ <ClCompile Include="..\..\src\survive_process.c" />
+ <ClCompile Include="..\..\src\survive_usb.c" />
+ <ClCompile Include="..\..\src\survive_vive.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\libsurvive\poser.h" />
+ <ClInclude Include="..\..\include\libsurvive\survive.h" />
+ <ClInclude Include="..\..\include\libsurvive\survive_types.h" />
+ <ClInclude Include="..\..\redist\crc32.h" />
+ <ClInclude Include="..\..\redist\DrawFunctions.h" />
+ <ClInclude Include="..\..\redist\jsmn.h" />
+ <ClInclude Include="..\..\redist\json_helpers.h" />
+ <ClInclude Include="..\..\redist\os_generic.h" />
+ <ClInclude Include="..\..\src\ootx_decoder.h" />
+ <ClInclude Include="..\..\src\survive_cal.h" />
+ <ClInclude Include="..\..\src\survive_config.h" />
+ <ClInclude Include="..\..\src\survive_internal.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/winbuild/libsurvive/libsurvive.vcxproj.filters b/winbuild/libsurvive/libsurvive.vcxproj.filters
new file mode 100644
index 0000000..0a3b6c3
--- /dev/null
+++ b/winbuild/libsurvive/libsurvive.vcxproj.filters
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\ootx_decoder.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\poser_charlesslow.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\poser_daveortho.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\poser_dummy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\survive.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\survive_cal.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\survive_config.c">
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