diff options
Diffstat (limited to 'include/libsurvive/survive.h')
-rw-r--r-- | include/libsurvive/survive.h | 49 |
1 files changed, 32 insertions, 17 deletions
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h index ed2f8d1..180d83c 100644 --- a/include/libsurvive/survive.h +++ b/include/libsurvive/survive.h @@ -150,6 +150,8 @@ typedef struct ButtonQueueEntry entry[BUTTON_QUEUE_MAX_LEN]; } ButtonQueue; +typedef enum { SURVIVE_STOPPED = 0, SURVIVE_RUNNING, SURVIVE_CLOSING, SURVIVE_STATE_MAX } SurviveState; + struct SurviveContext { text_feedback_func faultfunction; @@ -164,6 +166,7 @@ struct SurviveContext struct config_group* global_config_values; struct config_group* lh_config; //lighthouse configs + struct config_group* temporary_config_values; //Set per-session, from command-line. Not saved but override global_config_values //Calibration data: int activeLighthouses; @@ -179,31 +182,31 @@ struct SurviveContext DeviceDriverMagicCb * drivermagics; int driver_ct; - uint8_t isClosing; // flag to indicate if threads should terminate themselves + SurviveState state; void* buttonservicethread; ButtonQueue buttonQueue; void *user_ptr; - }; -SurviveContext *survive_init_internal(int headless, htc_config_func cfcb); +void survive_verify_FLT_size(uint32_t user_size); // Baked in size of FLT to verify users of the library have the correct setting. -// Baked in size of FLT to verify users of the library have the correct setting. -void survive_verify_FLT_size(uint32_t user_size); - -static inline SurviveContext * survive_init( int headless ) { - survive_verify_FLT_size(sizeof(FLT)); - return survive_init_internal(headless, 0); -} -static inline SurviveContext *survive_init_with_config_cb(int headless, htc_config_func cfcb) { + + + + +SurviveContext * survive_init_internal( int argc, char * const * argv ); +static inline SurviveContext * survive_init( int argc, char * const * argv ) +{ survive_verify_FLT_size(sizeof(FLT)); - return survive_init_internal(headless, cfcb); + return survive_init_internal(argc, argv); } + //For any of these, you may pass in 0 for the function pointer to use default behavior. //In general unless you are doing wacky things like recording or playing back data, you won't need to use this. +void survive_install_htc_config_fn( SurviveContext *ctx, htc_config_func fbp ); void survive_install_info_fn( SurviveContext * ctx, text_feedback_func fbp ); void survive_install_error_fn( SurviveContext * ctx, text_feedback_func fbp ); void survive_install_light_fn( SurviveContext * ctx, light_process_func fbp ); @@ -212,22 +215,32 @@ void survive_install_angle_fn( SurviveContext * ctx, angle_process_func fbp ); void survive_install_button_fn(SurviveContext * ctx, button_process_func fbp); void survive_install_raw_pose_fn(SurviveContext * ctx, raw_pose_func fbp); void survive_install_lighthouse_pose_fn(SurviveContext *ctx, lighthouse_pose_func fbp); - -void survive_close( SurviveContext * ctx ); +int survive_startup( SurviveContext * ctx ); int survive_poll( SurviveContext * ctx ); +void survive_close( SurviveContext * ctx ); SurviveObject * survive_get_so_by_name( SurviveContext * ctx, const char * name ); //Utilitiy functions. int survive_simple_inflate( SurviveContext * ctx, const char * input, int inlen, char * output, int outlen ); - int survive_send_magic( SurviveContext * ctx, int magic_code, void * data, int datalen ); +//These functions search both the stored-general and temporary sections for a parameter and return it. +#define SC_GET 0 //Get, only. +#define SC_SET 1 //Set, if not present +#define SC_OVERRIDE 2 //Set, to new default value. +#define SC_SETCONFIG 4 //Set, both in-memory and config file. Use in conjunction with SC_OVERRIDE. + +FLT survive_configf( SurviveContext * ctx, const char *tag, char flags, FLT def ); +uint32_t survive_configi( SurviveContext * ctx, const char *tag, char flags, uint32_t def ); +const char * survive_configs( SurviveContext * ctx, const char *tag, char flags, const char *def ); + + //Install the calibrator. void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if not already done so. // Read back a human-readable string description of the calibration status -int survive_cal_get_status( struct SurviveContext * ctx, char * description, int description_length ); +int survive_cal_get_status( SurviveContext * ctx, char * description, int description_length ); // Induce haptic feedback int survive_haptic(SurviveObject * so, uint8_t reserved, uint16_t pulseHigh, uint16_t pulseLow, uint16_t repeatCount); @@ -240,7 +253,9 @@ void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode void survive_default_button_process(SurviveObject * so, uint8_t eventType, uint8_t buttonId, uint8_t axis1Id, uint16_t axis1Val, uint8_t axis2Id, uint16_t axis2Val); void survive_default_raw_pose_process(SurviveObject *so, uint8_t lighthouse, SurvivePose *pose); void survive_default_lighthouse_pose_process(SurviveContext *ctx, uint8_t lighthouse, SurvivePose *pose); -int survive_default_htc_config_process(SurviveObject *so, char *ct0conf, int len); +int survive_default_htc_config_process(SurviveObject *so, char *ct0conf, int len); + + ////////////////////// Survive Drivers //////////////////////////// |