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| author | mwturvey <michael.w.turvey@intel.com> | 2017-03-29 16:39:47 -0700 |
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| committer | mwturvey <michael.w.turvey@intel.com> | 2017-03-29 16:39:47 -0700 |
| commit | 3ca8ba3d69de226ae8835bb29e45c7bcd35793fe (patch) | |
| tree | 54a396f91dd79644638592e840b200eb2d3b1d29 /redist/test.config.json | |
| parent | fba18d9de738fd07a0b6db944369127a6a66f0d8 (diff) | |
| download | libsurvive-3ca8ba3d69de226ae8835bb29e45c7bcd35793fe.tar.gz libsurvive-3ca8ba3d69de226ae8835bb29e45c7bcd35793fe.tar.bz2 | |
Tori Poser Works!
There's a ton of code cruft, and the algorithm is currently too slow. BUT I can track an object using only 1 lighthouse for tracking, at (I believe) an update rate of at least 7.5 HZ. By tracking, I know the position and orientation of the lighthouses relative to the tracked object, and I know the tracked object's location relative to the lighthouse. I don't have the orientation of the tracked object relative to the lighthouse yet, but that should be easy given the rest of the "knowns."
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