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author | CNLohr <charles@cnlohr.com> | 2016-12-19 18:01:38 -0500 |
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committer | GitHub <noreply@github.com> | 2016-12-19 18:01:38 -0500 |
commit | a9f6981726161bbeebceca3da1dc51a96cf0161a (patch) | |
tree | f01bbfa5e1fac56112033cb9e6b0e2d3dbb33a81 /README.md | |
parent | bc65f5ce142ed203e91d8b35a1e61009ef4fb098 (diff) | |
download | libsurvive-a9f6981726161bbeebceca3da1dc51a96cf0161a.tar.gz libsurvive-a9f6981726161bbeebceca3da1dc51a96cf0161a.tar.bz2 |
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -26,7 +26,7 @@ I say "high-performance" really this project is based tightly off of OSVR-Vive-L 5. (long shot) Make the vive vivable for use with Intel Integrated Graphics systems. -Will I succeed? Probably not. +Will ~~I~~ we succeed? Probably not. Definitely going to try! @@ -35,7 +35,7 @@ Definitely going to try! * libUSB * pthread -* (planned, may not be needed) lapack +* libX11 (where applicable) If I ever get to video output... OpenGL. |