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authorcnlohr <lohr85@gmail.com>2018-04-03 00:56:56 -0400
committercnlohr <lohr85@gmail.com>2018-04-03 00:56:56 -0400
commited2be004a368a2a34cabe6e25d3b02aba8de4a52 (patch)
tree574082baa13af417b1e4f3ff3f550977495b58a1
parent0f5bf3c2f9fd7481d6b3c7c5364a08fe3ecdb2fb (diff)
downloadlibsurvive-ed2be004a368a2a34cabe6e25d3b02aba8de4a52.tar.gz
libsurvive-ed2be004a368a2a34cabe6e25d3b02aba8de4a52.tar.bz2
For the same of simplifying testing, this seems like the best tool. Its original usefulness has since dried up but it can live again as a slightly different tool.
-rw-r--r--simple_pose_test.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/simple_pose_test.c b/simple_pose_test.c
index 0772abb..5153d15 100644
--- a/simple_pose_test.c
+++ b/simple_pose_test.c
@@ -168,6 +168,7 @@ int main( int argc, char ** argv )
survive_install_raw_pose_fn(ctx, testprog_raw_pose_process);
//survive_install_angle_fn(ctx, testprog_angle_process );
+#if 0 //Don't reset poses
ctx->bsd[0].PositionSet = ctx->bsd[1].PositionSet = 1;
int i;
for( i = 0; i < 2; i++ )
@@ -181,7 +182,7 @@ int main( int argc, char ** argv )
p->Rot[2] = 0;
p->Rot[3] = 0;
}
-
+#endif
OGCreateThread( GUIThread, 0 );
if( !ctx )