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author | cnlohr <lohr85@gmail.com> | 2018-03-17 01:00:37 -0400 |
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committer | cnlohr <lohr85@gmail.com> | 2018-03-17 01:00:37 -0400 |
commit | 75a176d2ef65de8450b2054065d5c068a19966a6 (patch) | |
tree | 91f100e661f96e3cc4800190a13345ae05e2c281 | |
parent | 783a88f8904b5758195f96c65c7e0b6e87f8a51e (diff) | |
parent | 4aff72023129e95d5fe84975ed04a41053bc5739 (diff) | |
download | libsurvive-75a176d2ef65de8450b2054065d5c068a19966a6.tar.gz libsurvive-75a176d2ef65de8450b2054065d5c068a19966a6.tar.bz2 |
Merge branch 'master' of https://github.com/cnlohr/libsurvive
-rw-r--r-- | README.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -82,6 +82,9 @@ Will ~~I~~ we succeed? Probably not. ~~Definitely going to try!~~ Though it's * Optionally OpenGL. On Debian, ```sudo apt-get install build-essential zlib1g-dev libx11-dev libusb-1.0-0-dev freeglut3-dev``` should be sufficient. +Temporarily needed packages: liblapack and libopenblas +On Debian, ```sudo apt-get install liblapacke-dev libopenblas-dev``` + ## Architecture <TABLE><TR><TH>Description</TH><TH>Diagram</TH> |