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* fixed two small typos in READMEWolfgang Draxinger2020-04-081-1/+1
* added missing void return type to mat4x4_arcballWolfgang Draxinger2020-01-171-1/+1
* transplanted arcball functionWolfgang Draxinger2019-10-301-195/+323
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| * Merge pull request #34 from Philosoph228/patch-1datenwolf2019-04-281-2/+2
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| | * Added const qualifier for read-only parametersShima2019-04-281-2/+2
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| * Merge pull request #32 from nwn/masterdatenwolf2019-04-161-4/+3
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| | * Fix bug in mat4x4_orthonormalizeNathan Wiebe Neufeldt2019-04-151-4/+3
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| * Merge pull request #31 from metalvoidzz/masterdatenwolf2019-03-271-48/+54
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| | * Add the option to avoid inline (c89 compatibility)metalvoidzz2019-03-271-48/+54
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* / merged, no conflictsWolfgang Draxinger2019-10-301-284/+190
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* Merge pull request #24 from adrianbroher/masterdatenwolf2016-02-071-0/+12
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| * Add vec{2,3,4} component wise minimum and maximum functionsMarcel Metz2016-01-261-0/+12
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* Merge pull request #22 from t-mw/quat_mul_vec3_fixdatenwolf2015-09-231-3/+4
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| * Fix bug in quat_mul_vec3 caused by reuse of u and t in 'vec3_mul_cross'Tobias Mansfield-Williams2015-09-231-3/+4
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* fixed out-of-bounds write in quat_mul_vec3 by replacing with a more elegant m...Wolfgang Draxinger2015-07-311-6/+16
* Merge pull request #14 from PolyFloyd/quat_rotatedatenwolf2015-05-261-0/+8
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| * Added quat_rotatePolyFloyd2014-12-101-0/+8
* | Merge pull request #18 from dv343/masterdatenwolf2015-01-261-2/+4
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| * | In-place matrix multiplicationDavid M2015-01-251-2/+4
* | | Merge pull request #17 from dv343/masterdatenwolf2015-01-251-9/+9
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| * | Removed extra ';' after macrosDavid M2015-01-241-3/+3
| * | Made parameters of generic vector functions constTim Malte Gräfje2015-01-081-6/+6
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* / generic vec type generation macroWolfgang Draxinger2014-12-111-72/+44
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* mat4x4_mul_quat in its current form can be used only for orthogonal matrices,...Wolfgang Draxinger2014-09-231-1/+4
* fixed an issue that popped up in StackOverflow, thanks @kluelessWolfgang Draxinger2014-09-231-3/+3
* fixed missinc w-column copy in mat4x4_scale_anisoWolfgang Draxinger2014-08-201-10/+14
* fixed a stupid mistake in mat4x4_rotateWolfgang Draxinger2014-08-051-7/+33
* Merge branch 'learnopengles/dev' into devWolfgang Draxinger2013-11-111-1/+1
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| * merged learnopengles and aransentin contributionsWolfgang Draxinger2013-11-111-137/+147
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| * \ Merge branch 'dev' into learnopengles/devWolfgang Draxinger2013-11-111-1/+1
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| * | | Fix bug with mat4x4_translate_in_place introduced in 34cd9df850faf0bf6b9182b3...Learn OpenGL ES2013-11-071-1/+1
| * | | Fix another instance of sizeof ptr instead of array.Learn OpenGL ES2013-11-071-1/+1
| * | | Fix bug with invert matrix (was copying one float instead of all floats).Learn OpenGL ES2013-11-071-1/+1
* | | | Merge branch 'aransentin/master' into devWolfgang Draxinger2013-11-111-137/+147
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| * | updated lots of thingsAransentin2013-10-241-137/+147
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* / LICENCE file adjustedWolfgang Draxinger2013-11-111-1/+1
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* linmath.h uses radians for everything -- adjusted contributed perspective fun...Wolfgang Draxinger2013-10-211-4/+4
* minor stylistic changes, TODO comments addedWolfgang Draxinger2013-10-211-33/+37
* fixed bug in perspective introduced by contribution made by learnopenglesWolfgang Draxinger2013-10-211-3/+3
* fixed some embarrassing syntax and semantic mistakesWolfgang Draxinger2013-10-201-31/+20
* changed matrix in place to use mat4x4_row extraction and vec4_inner productWolfgang Draxinger2013-10-121-5/+16
* Refactor mat4x4_look_at to reuse internal functions and data types.Learn OpenGL ES2013-09-191-42/+21
* Update 'const' coding style.Learn OpenGL ES2013-09-191-2/+2
* Update indentationLearn OpenGL ES2013-09-191-5/+5
* Add mat4x4_translate_in_place(), mat4x4_perspective(), and mat4x4_look_at().Learn OpenGL ES2013-09-181-0/+95
* minor fix in quat_from_mat4x4 with huge impactWolfgang Draxinger2013-01-291-2/+3
* fixed some bugs in mat4x4_rotate and mat4x4_orthoWolfgang Draxinger2013-01-052-26/+24
* updated licence clause to WTFPL, adding legal safety for me and the users.Wolfgang Draxinger2012-09-302-1/+19
* fixed several bugs in matrix processingWolfgang Draxinger2012-09-301-4/+10
* fixed mat4x4_mul and frustum functions. mat4x4_rotate still needs fixingWolfgang Draxinger2012-08-111-11/+16