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Diffstat (limited to 'README')
-rw-r--r-- | README | 12 |
1 files changed, 0 insertions, 12 deletions
@@ -1,12 +0,0 @@ -# linmath.h -- A small library for linear math as required for computer graphics - -linmath.h provides the most used types required for programming computer graphics: - -vec3 -- 3 element vector of floats -vec4 -- 4 element vector of floats (4th component used for homogenous computations) -mat4x4 -- 4 by 4 elements matrix, computations are done in column major order -quat -- quaternion - -The types are deliberately named like the types in GLSL. In fact they are meant to -be used for the client side computations and passing to same typed GLSL uniforms. - |