diff options
Diffstat (limited to 'winbuild/libsurvive')
-rw-r--r-- | winbuild/libsurvive/ReadMe.txt | 29 | ||||
-rw-r--r-- | winbuild/libsurvive/libsurvive.vcxproj | 175 | ||||
-rw-r--r-- | winbuild/libsurvive/libsurvive.vcxproj.filters | 117 |
3 files changed, 321 insertions, 0 deletions
diff --git a/winbuild/libsurvive/ReadMe.txt b/winbuild/libsurvive/ReadMe.txt new file mode 100644 index 0000000..a276380 --- /dev/null +++ b/winbuild/libsurvive/ReadMe.txt @@ -0,0 +1,29 @@ +======================================================================== + STATIC LIBRARY : libsurvive Project Overview +======================================================================== + +AppWizard has created this libsurvive library project for you. + +No source files were created as part of your project. + + +libsurvive.vcxproj + This is the main project file for VC++ projects generated using an Application Wizard. + It contains information about the version of Visual C++ that generated the file, and + information about the platforms, configurations, and project features selected with the + Application Wizard. + +libsurvive.vcxproj.filters + This is the filters file for VC++ projects generated using an Application Wizard. + It contains information about the association between the files in your project + and the filters. This association is used in the IDE to show grouping of files with + similar extensions under a specific node (for e.g. ".cpp" files are associated with the + "Source Files" filter). + +///////////////////////////////////////////////////////////////////////////// +Other notes: + +AppWizard uses "TODO:" comments to indicate parts of the source code you +should add to or customize. + +///////////////////////////////////////////////////////////////////////////// diff --git a/winbuild/libsurvive/libsurvive.vcxproj b/winbuild/libsurvive/libsurvive.vcxproj new file mode 100644 index 0000000..225cab6 --- /dev/null +++ b/winbuild/libsurvive/libsurvive.vcxproj @@ -0,0 +1,175 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{435CFD2C-8724-42EE-8FDE-71EF7D2C6B2F}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>libsurvive</RootNamespace> + <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>NOZLIB;_CRT_SECURE_NO_WARNINGS;HIDAPI;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\windows;..\..\include\libsurvive;..\..\redist;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <Text Include="ReadMe.txt" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\redist\crc32.c" /> + <ClCompile Include="..\..\redist\DrawFunctions.c" /> + <ClCompile Include="..\..\redist\jsmn.c" /> + <ClCompile Include="..\..\redist\json_helpers.c" /> + <ClCompile Include="..\..\redist\os_generic.c" /> + <ClCompile Include="..\..\redist\puff.c" /> + <ClCompile Include="..\..\redist\WinDriver.c" /> + <ClCompile Include="..\..\src\ootx_decoder.c" /> + <ClCompile Include="..\..\src\poser_charlesslow.c" /> + <ClCompile Include="..\..\src\poser_daveortho.c" /> + <ClCompile Include="..\..\src\poser_dummy.c" /> + <ClCompile Include="..\..\src\survive.c" /> + <ClCompile Include="..\..\src\survive_cal.c" /> + <ClCompile Include="..\..\src\survive_config.c" /> + <ClCompile Include="..\..\src\survive_data.c" /> + <ClCompile Include="..\..\src\survive_driverman.c" /> + <ClCompile Include="..\..\src\survive_process.c" /> + <ClCompile Include="..\..\src\survive_usb.c" /> + <ClCompile Include="..\..\src\survive_vive.c" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\include\libsurvive\poser.h" /> + <ClInclude Include="..\..\include\libsurvive\survive.h" /> + <ClInclude Include="..\..\include\libsurvive\survive_types.h" /> + <ClInclude Include="..\..\redist\crc32.h" /> + <ClInclude Include="..\..\redist\DrawFunctions.h" /> + <ClInclude Include="..\..\redist\jsmn.h" /> + <ClInclude Include="..\..\redist\json_helpers.h" /> + <ClInclude Include="..\..\redist\os_generic.h" /> + <ClInclude Include="..\..\src\ootx_decoder.h" /> + <ClInclude Include="..\..\src\survive_cal.h" /> + <ClInclude Include="..\..\src\survive_config.h" /> + <ClInclude Include="..\..\src\survive_internal.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/winbuild/libsurvive/libsurvive.vcxproj.filters b/winbuild/libsurvive/libsurvive.vcxproj.filters new file mode 100644 index 0000000..0a3b6c3 --- /dev/null +++ b/winbuild/libsurvive/libsurvive.vcxproj.filters @@ -0,0 +1,117 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <Text Include="ReadMe.txt" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\src\ootx_decoder.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\poser_charlesslow.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\poser_daveortho.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\poser_dummy.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_cal.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_config.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_data.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_driverman.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_process.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_usb.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\src\survive_vive.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\os_generic.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\puff.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\DrawFunctions.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\WinDriver.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\json_helpers.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\jsmn.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\redist\crc32.c"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\src\ootx_decoder.h"> + <Filter>Source Files</Filter> + </ClInclude> + <ClInclude Include="..\..\src\survive_cal.h"> + <Filter>Source Files</Filter> + </ClInclude> + <ClInclude Include="..\..\src\survive_config.h"> + <Filter>Source Files</Filter> + </ClInclude> + <ClInclude Include="..\..\src\survive_internal.h"> + <Filter>Source Files</Filter> + </ClInclude> + <ClInclude Include="..\..\include\libsurvive\poser.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\include\libsurvive\survive.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\include\libsurvive\survive_types.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\redist\os_generic.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\redist\DrawFunctions.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\redist\json_helpers.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\redist\jsmn.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\redist\crc32.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> +</Project>
\ No newline at end of file |