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-rw-r--r--include/libsurvive/survive.h22
1 files changed, 18 insertions, 4 deletions
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
index e6bc68d..e3e167a 100644
--- a/include/libsurvive/survive.h
+++ b/include/libsurvive/survive.h
@@ -138,8 +138,12 @@ void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode
void RegisterDriver( const char * name, void * data );
+#ifdef _WIN32
+#define REGISTER_LINKTIME( func )
+#else
#define REGISTER_LINKTIME( func ) \
- void __attribute__((constructor)) REGISTER##func() { RegisterDriver( #func, &func ); }
+ void __attribute__((constructor)) REGISTER##func() { RegisterDriver(#func, &func); }
+#endif
@@ -151,18 +155,28 @@ void survive_add_driver( SurviveContext * ctx, void * payload, DeviceDriverCb po
//For lightcap, etc. Don't change this structure at all. Regular vive is dependent on it being exactly as-is.
//When you write drivers, you can use this to send survive lightcap data.
+#ifdef _WIN32
+#pragma pack(push,1)
+#endif
typedef struct
{
uint8_t sensor_id;
uint16_t length;
uint32_t timestamp;
-} __attribute__((packed)) LightcapElement;
+}
+#ifdef __linux__
+__attribute__((packed))
+#endif
+LightcapElement;
+#ifdef _WIN32
+#pragma pack(pop)
+#endif
//This is the disambiguator function, for taking light timing and figuring out place-in-sweep for a given photodiode.
void handle_lightcap( SurviveObject * so, LightcapElement * le );
-#define SV_INFO( x... ) { char stbuff[1024]; sprintf( stbuff, x ); ctx->notefunction( ctx, stbuff ); }
-#define SV_ERROR( x... ) { char stbuff[1024]; sprintf( stbuff, x ); ctx->faultfunction( ctx, stbuff ); }
+#define SV_INFO( ... ) { char stbuff[1024]; sprintf( stbuff, __VA_ARGS__ ); ctx->notefunction( ctx, stbuff ); }
+#define SV_ERROR( ... ) { char stbuff[1024]; sprintf( stbuff, __VA_ARGS__ ); ctx->faultfunction( ctx, stbuff ); }
#define SV_KILL() exit(0) //XXX This should likely be re-defined.
#endif