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-rw-r--r--include/libsurvive/survive.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
index fb95c80..28c96c3 100644
--- a/include/libsurvive/survive.h
+++ b/include/libsurvive/survive.h
@@ -81,14 +81,6 @@ struct SurviveObject {
// Timing sensitive data (mostly for disambiguation)
int32_t timebase_hz; // 48,000,000 for normal vive hardware. (checked)
- int32_t timecenter_ticks; // 200,000 for normal vive hardware. (checked) (This doubles-up as 2x this = full
- // sweep length)
- int32_t pulsedist_max_ticks; // 500,000 for normal vive hardware. (guessed)
- int32_t pulselength_min_sync; // 2,200 for normal vive hardware. (guessed)
- int32_t pulse_in_clear_time; // 35,000 for normal vive hardware. (guessed)
- int32_t pulse_max_for_sweep; // 1,800 for normal vive hardware. (guessed)
- int32_t pulse_synctime_offset; // 20,000 for normal vive hardware. (guessed)
- int32_t pulse_synctime_slack; // 5,000 for normal vive hardware. (guessed)
// Flood info, for calculating which laser is currently sweeping.
void *disambiguator_data;