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//
// glutil.h
//
//
// Created by user on 2/4/17.
//
//
#ifndef glutil_h
#define glutil_h
#include <stdio.h>
//#include "quaternion.h"
#include "linmath.h"
#include <stdio.h>
#ifdef __APPLE__
#include <OpenGL/gl.h> // The GL Header File
#include <GLUT/glut.h> // The GL Utility Toolkit (Glut) Header
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
void DrawGrid(
float minX, float maxX,
float minY, float maxY,
float minZ, float maxZ,
float stepX, float stepY, float stepZ);
void DrawCoordinateSystem(
float x, float y, float z,
float qx, float qy, float qz, float qr);
#endif /* glutil_h */
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