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#ifdef __linux__
#include <unistd.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <survive.h>
#include <os_generic.h>
#include <CNFGFunctions.h>
struct SurviveContext * ctx;
void HandleKey( int keycode, int bDown )
{
if( !bDown ) return;
if( keycode == 'O' || keycode == 'o' )
{
survive_send_magic(ctx,1,0,0);
}
if( keycode == 'F' || keycode == 'f' )
{
survive_send_magic(ctx,0,0,0);
}
}
void HandleButton( int x, int y, int button, int bDown )
{
}
void HandleMotion( int x, int y, int mask )
{
}
void HandleDestroy()
{
}
static void dump_iface( struct SurviveObject * so, const char * prefix )
{
int i;
FILE * f;
char fname[1024];
if (!so) { return; }
sprintf( fname, "%s_points.csv", prefix );
f = fopen( fname, "w" );
for( i = 0; i < so->nr_locations; i++ )
{
fprintf( f, "%g %g %g\n", so->sensor_locations[i*3+0], so->sensor_locations[i*3+1], so->sensor_locations[i*3+2] );
}
fclose( f );
sprintf( fname, "%s_normals.csv", prefix );
f = fopen( fname, "w" );
for( i = 0; i < so->nr_locations; i++ )
{
fprintf( f, "%g %g %g\n", so->sensor_normals[i*3+0], so->sensor_normals[i*3+1], so->sensor_normals[i*3+2] );
}
fclose( f );
}
int main()
{
int magicon = 0;
double Start = OGGetAbsoluteTime();
ctx = survive_init( 0 );
if( !ctx )
{
fprintf( stderr, "Fatal. Could not start\n" );
return 1;
}
dump_iface( survive_get_so_by_name( ctx, "HMD" ), "HMD" );
dump_iface( survive_get_so_by_name( ctx, "WM0" ), "WM0" );
dump_iface( survive_get_so_by_name( ctx, "WM1" ), "WM1" );
dump_iface( survive_get_so_by_name( ctx, "TR0" ), "TR0" );
dump_iface( survive_get_so_by_name( ctx, "WW0" ), "WW0" );
while(survive_poll(ctx) == 0)
{
double Now = OGGetAbsoluteTime();
if( Now > (Start+1) && !magicon )
{
survive_send_magic(ctx,1,0,0);
magicon = 1;
}
//Do stuff.
}
}
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