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using libsurvive;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Demo
{
class Program
{
static void Main(string[] args)
{
SurviveContext context = new SurviveContext(args);
context.AddPoseUpdateCallback(HMDUpdate, -1);
while (context.Poll() == 0) {
}
}
public static void HMDUpdate(int ObjectID, Vector3 pos)
{
}
}
}
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