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-rw-r--r--src/survive_process.c44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/survive_process.c b/src/survive_process.c
index 3af2da9..0f19007 100644
--- a/src/survive_process.c
+++ b/src/survive_process.c
@@ -63,6 +63,50 @@ void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode
}
}
+void survive_default_button_process(SurviveObject * so, uint8_t eventType, uint8_t buttonId, uint8_t axis1Id, uint16_t axis1Val, uint8_t axis2Id, uint16_t axis2Val)
+{
+ // do nothing.
+ //printf("ButtonEntry: eventType:%x, buttonId:%d, axis1:%d, axis1Val:%8.8x, axis2:%d, axis2Val:%8.8x\n",
+ // eventType,
+ // buttonId,
+ // axis1Id,
+ // axis1Val,
+ // axis2Id,
+ // axis2Val);
+ //if (buttonId == 24 && eventType == 1) // trigger engage
+ //{
+ // for (int j = 0; j < 6; j++)
+ // {
+ // for (int i = 0; i < 0x5; i++)
+ // {
+ // survive_haptic(so, 0, 0xf401, 0xb5a2, 0x0100);
+ // //survive_haptic(so, 0, 0xf401, 0xb5a2, 0x0100);
+ // OGUSleep(1000);
+ // }
+ // OGUSleep(20000);
+ // }
+ //}
+ //if (buttonId == 2 && eventType == 1) // trigger engage
+ //{
+ // for (int j = 0; j < 6; j++)
+ // {
+ // for (int i = 0; i < 0x1; i++)
+ // {
+ // survive_haptic(so, 0, 0xf401, 0x05a2, 0xf100);
+ // //survive_haptic(so, 0, 0xf401, 0xb5a2, 0x0100);
+ // OGUSleep(5000);
+ // }
+ // OGUSleep(20000);
+ // }
+ //}
+}
+
+void survive_default_raw_pose_process(SurviveObject * so, uint8_t lighthouse, FLT *pos, FLT *quat)
+{
+ // print the pose;
+ //printf("Pose: [%1.1x][%s][% 08.8f,% 08.8f,% 08.8f] [% 08.8f,% 08.8f,% 08.8f,% 08.8f]\n", lighthouse, so->codename, pos[0], pos[1], pos[2], quat[0], quat[1], quat[2], quat[3]);
+
+}
void survive_default_imu_process( SurviveObject * so, int mask, FLT * accelgyromag, uint32_t timecode, int id )
{