diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/libsurvive/poser.h | 54 | ||||
-rw-r--r-- | include/libsurvive/survive.h (renamed from include/survive.h) | 31 | ||||
-rw-r--r-- | include/libsurvive/survive_types.h | 29 |
3 files changed, 95 insertions, 19 deletions
diff --git a/include/libsurvive/poser.h b/include/libsurvive/poser.h new file mode 100644 index 0000000..4894acf --- /dev/null +++ b/include/libsurvive/poser.h @@ -0,0 +1,54 @@ +#ifndef _LSPOSER_H +#define _LSPOSER_H + +#include "survive_types.h" + +typedef enum PoserType_t +{ + POSERDATA_NONE = 0, + POSERDATA_IMU, + POSERDATA_LIGHT, //Single lighting event. + POSERDATA_FULL_SCENE, //Full, statified X, Y sweep data for both lighthouses. +} PoserType; + +struct PoserData +{ + PoserType pt; + uint8_t data[0]; +}; + +struct PoserDataIMU +{ + PoserType pt; + uint8_t datamask; //0 = accel present, 1 = gyro present, 2 = mag present. + FLT accel[3]; + FLT gyro[3]; + FLT mag[3]; +}; + +struct PoserDataLight +{ + PoserType pt; + int sensor_id; + int acode; //OOTX Code associated with this sweep. base_station = acode >> 2; axis = acode & 1; + uint32_t timecode; //In object-local ticks. + FLT length; //In seconds + FLT angle; //In radians from center of lighthouse. +}; + +struct PoserDataFullScene +{ + PoserType pt; + + //If "lengths[...]" < 0, means not a valid piece of sweep information. + FLT lengths[SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; + FLT angles [SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; //2 Axes + + struct PoserDataIMU lastimu; +}; + +//When you register your posers using the internal system, +typedef int (*PoserCB)( struct SurviveObject * so, struct PoserData * pd ); + + +#endif diff --git a/include/survive.h b/include/libsurvive/survive.h index 51910a6..536c7fb 100644 --- a/include/survive.h +++ b/include/libsurvive/survive.h @@ -2,24 +2,13 @@ #define _SURVIVE_H #include <stdint.h> - -#ifndef FLT -#ifdef USE_DOUBLE -#define FLT double -#else -#define FLT float -#endif -#endif +#include "poser.h" struct SurviveContext; //DANGER: This structure may be redefined. Note that it is logically split into 64-bit chunks //for optimization on 32- and 64-bit systems. -//Careful with this, you can't just add another one right now, would take minor changes in survive_data.c and the cal tools. -//It will also require a recompile. TODO: revisit this and correct the comment once fixed. -#define NUM_LIGHTHOUSES 2 - struct SurviveObject { struct SurviveContext * ctx; @@ -36,9 +25,17 @@ struct SurviveObject int8_t ison:1; int8_t additional_flags:6; + //Pose Information, also "resolver" field. + FLT PoseConfidence; //0..1 + FLT Position[3]; + FLT Rotation[4]; + void * PoserData; //Initialized to zero, configured by poser, can be anything the poser wants. + PoserCB * PoserFn; + + //Device-specific information about the location of the sensors. This data will be used by the poser. + int8_t nr_locations; FLT * sensor_locations; FLT * sensor_normals; - int8_t nr_locations; //Timing sensitive data (mostly for disambiguation) int32_t timebase_hz; //48,000,000 for normal vive hardware. (checked) @@ -51,7 +48,7 @@ struct SurviveObject int32_t pulse_synctime_slack; //5,000 for normal vive hardware. (guessed) //Flood info, for calculating which laser is currently sweeping. - int8_t oldcode; + int8_t oldcode; int8_t sync_set_number; //0 = master, 1 = slave, -1 = fault. int8_t did_handle_ootx; //If unset, will send lightcap data for sync pulses next time a sensor is hit. uint32_t last_time[NUM_LIGHTHOUSES]; @@ -60,15 +57,11 @@ struct SurviveObject uint32_t last_lighttime; //May be a 24- or 32- bit number depending on what device. + //Debug int tsl; }; -typedef void (*text_feedback_func)( struct SurviveContext * ctx, const char * fault ); -typedef void (*light_process_func)( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ); -typedef void (*imu_process_func)( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id ); -typedef void (*angle_process_func)( struct SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle ); - struct SurviveContext * survive_init( int headless ); //For any of these, you may pass in 0 for the function pointer to use default behavior. diff --git a/include/libsurvive/survive_types.h b/include/libsurvive/survive_types.h new file mode 100644 index 0000000..593819f --- /dev/null +++ b/include/libsurvive/survive_types.h @@ -0,0 +1,29 @@ +#ifndef _SURVIVE_TYPES_H +#define _SURVIVE_TYPES_H + +#ifndef FLT +#ifdef USE_DOUBLE +#define FLT double +#else +#define FLT float +#endif +#endif + + +//Careful with this, you can't just add another one right now, would take minor changes in survive_data.c and the cal tools. +//It will also require a recompile. TODO: revisit this and correct the comment once fixed. +#define NUM_LIGHTHOUSES 2 + +#define INTBUFFSIZE 64 +#define SENSORS_PER_OBJECT 32 + +struct SurviveObject; +struct SurviveContext; + +typedef void (*text_feedback_func)( struct SurviveContext * ctx, const char * fault ); +typedef void (*light_process_func)( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ); +typedef void (*imu_process_func)( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id ); +typedef void (*angle_process_func)( struct SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle ); + +#endif + |