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Diffstat (limited to 'include/libsurvive/survive.h')
-rw-r--r--include/libsurvive/survive.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
index e04586c..e13312d 100644
--- a/include/libsurvive/survive.h
+++ b/include/libsurvive/survive.h
@@ -47,6 +47,7 @@ struct SurviveObject
int32_t pulse_synctime_slack; //5,000 for normal vive hardware. (guessed)
//Flood info, for calculating which laser is currently sweeping.
+ void * disambiguator_data;
int8_t oldcode;
int8_t sync_set_number; //0 = master, 1 = slave, -1 = fault.
int8_t did_handle_ootx; //If unset, will send lightcap data for sync pulses next time a sensor is hit.
@@ -129,9 +130,9 @@ void survive_cal_install( SurviveContext * ctx ); //XXX This will be removed if
//Call these from your callback if overridden.
//Accept higher-level data.
-void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length );
+void survive_default_light_process( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length , uint32_t lh);
void survive_default_imu_process( SurviveObject * so, int mode, FLT * accelgyro, uint32_t timecode, int id );
-void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle );
+void survive_default_angle_process( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle, uint32_t lh );
////////////////////// Survive Drivers ////////////////////////////