diff options
author | Justin Berger <j.david.berger@gmail.com> | 2018-03-21 01:20:49 -0600 |
---|---|---|
committer | Justin Berger <j.david.berger@gmail.com> | 2018-03-21 01:20:49 -0600 |
commit | 3209993da5cd0bed791babf5a45cdb42cd1e6f46 (patch) | |
tree | ed79526b99a0ab619e65062c45a2f64d40b33f2d /src/poser.c | |
parent | 31d9fc358a85fe47dab28f78c396ee1f8d4d6dbb (diff) | |
parent | be3fa4562f9578472de1ded5588df8dc502898c6 (diff) | |
download | libsurvive-3209993da5cd0bed791babf5a45cdb42cd1e6f46.tar.gz libsurvive-3209993da5cd0bed791babf5a45cdb42cd1e6f46.tar.bz2 |
Merge branch 'master' into standard_lh_calib
Diffstat (limited to 'src/poser.c')
-rw-r--r-- | src/poser.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/poser.c b/src/poser.c index e52edd2..1ed63da 100644 --- a/src/poser.c +++ b/src/poser.c @@ -31,7 +31,9 @@ void PoserData_lighthouse_pose_func(PoserData *poser_data, SurviveObject *so, ui // We might want to go a step further and affix the first lighthouse in a given pose that preserves up so that // it doesn't matter where on that surface the object is. - SurvivePose object2arb = *object_pose; + SurvivePose object2arb = {.Rot = {1.}}; + if (object_pose) + object2arb = *object_pose; SurvivePose lighthouse2arb = *lighthouse_pose; // Start by just moving from whatever arbitrary space into object space. |