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authorCNLohr <charles@cnlohr.com>2018-04-11 22:39:59 -0400
committerGitHub <noreply@github.com>2018-04-11 22:39:59 -0400
commit45997fb0ee9eb7a4d89da3f15165bf2593f4a87a (patch)
tree6b52de8fa7443600c154528b67f8f4dc1c929875
parent0cd7e8d9783e8cdff7be99a330b2096a0648b192 (diff)
parentf0b2fbc707050b7c8b3e5e8310737ed5bfbc291e (diff)
downloadlibsurvive-45997fb0ee9eb7a4d89da3f15165bf2593f4a87a.tar.gz
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Merge pull request #127 from eric-schleicher/patch-1
Added info about possible dependency
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@@ -144,6 +144,17 @@ The limiting factor for Vive viability on a given computer is the maximum availa
To support the Vive on HDMI, you either need a newer version of HDMI, or you need to define a custom resolution that respects pixel clock and video port limits, and is also accepted and displayed by the Vive. So far, we have not had success using custom resolutions on linux or on Windows. Windows imposes additional limitations in the form of restriction of WHQL certified drivers forbidden from using custom display resolutions (only allowing those defined by EDID in the monitor). Intel has released uncertified beta drivers for Haswell and newer processors, which should be able to support custom resolutions for the Vive (untested at this time).
# Getting Started
+```
+git clone https://github.com/cnlohr/libsurvive.git && cd libsurvive
+make
+
+# If you get and error complaining about lapacke.h, you may need to install the following dependencies
+sudo apt-get install liblapacke-dev libopenblas-dev libatlas-base-dev
+
+# Create calibration files for connected HMDs, Trackers.
+# See below for more detailed information about the configuration files that the calibration process.
+./calibrate
+```
## General Information