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#ifndef VECMATH_H
#define VECMATH_H
double DOT(double a[3], double b[3]);
void ADD(double out[3], double a[3], double b[3]);
void SUB(double out[3], double a[3], double b[3]);
void SCALE(double out[3], double v[3], double scalar);
double length(double v[3]);
void normalize(double out[3], double in[3]);
#endif/*VECMATH_H*/
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