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// =============================================
// crt1.c

#include <stdlib.h>
// For ExitProcess
#include <windows.h>

#define __UNKNOWN_APP    0
#define __CONSOLE_APP    1
#define __GUI_APP        2
void __set_app_type(int);
void _controlfp(unsigned a, unsigned b);

typedef struct
{
    int newmode;
} _startupinfo;

int __getmainargs(int *pargc, char ***pargv, char ***penv, int globb, _startupinfo*);
int main(int argc, char **argv, char **env);

int _start(void)
{
    __TRY__
    int argc; char **argv; char **env;
    _startupinfo start_info = {0};

    _controlfp(0x10000, 0x30000);
    __set_app_type(__CONSOLE_APP);

    if (! __getmainargs(&argc, &argv, &env, 0, &start_info))
    {
        int ret;

        ret = main(argc, argv, env);
        exit(ret);
    }
    // __getmainargs failed because possible few memory on the heap.
    // end with exit code of 3, similar to abort()
    ExitProcess(3);
}

// =============================================