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Diffstat (limited to 'win32/include/winapi/wincon.h')
-rw-r--r--win32/include/winapi/wincon.h438
1 files changed, 266 insertions, 172 deletions
diff --git a/win32/include/winapi/wincon.h b/win32/include/winapi/wincon.h
index 8539fe5..a3501ee 100644
--- a/win32/include/winapi/wincon.h
+++ b/win32/include/winapi/wincon.h
@@ -1,206 +1,300 @@
-#ifndef _WINCON_H
-#define _WINCON_H
-#if __GNUC__ >=3
-#pragma GCC system_header
-#endif
-
+/**
+ * This file has no copyright assigned and is placed in the Public Domain.
+ * This file is part of the w64 mingw-runtime package.
+ * No warranty is given; refer to the file DISCLAIMER within this package.
+ */
+#ifndef _WINCON_
+#define _WINCON_
#ifdef __cplusplus
extern "C" {
#endif
-#define FOREGROUND_BLUE 1
-#define FOREGROUND_GREEN 2
-#define FOREGROUND_RED 4
-#define FOREGROUND_INTENSITY 8
-#define BACKGROUND_BLUE 16
-#define BACKGROUND_GREEN 32
-#define BACKGROUND_RED 64
-#define BACKGROUND_INTENSITY 128
+ typedef struct _COORD {
+ SHORT X;
+ SHORT Y;
+ } COORD,*PCOORD;
+
+ typedef struct _SMALL_RECT {
+ SHORT Left;
+ SHORT Top;
+ SHORT Right;
+ SHORT Bottom;
+ } SMALL_RECT,*PSMALL_RECT;
+
+ typedef struct _KEY_EVENT_RECORD {
+ WINBOOL bKeyDown;
+ WORD wRepeatCount;
+ WORD wVirtualKeyCode;
+ WORD wVirtualScanCode;
+ union {
+ WCHAR UnicodeChar;
+ CHAR AsciiChar;
+ } uChar;
+ DWORD dwControlKeyState;
+ } KEY_EVENT_RECORD,*PKEY_EVENT_RECORD;
+
+#define RIGHT_ALT_PRESSED 0x1
+#define LEFT_ALT_PRESSED 0x2
+#define RIGHT_CTRL_PRESSED 0x4
+#define LEFT_CTRL_PRESSED 0x8
+#define SHIFT_PRESSED 0x10
+#define NUMLOCK_ON 0x20
+#define SCROLLLOCK_ON 0x40
+#define CAPSLOCK_ON 0x80
+#define ENHANCED_KEY 0x100
+#define NLS_DBCSCHAR 0x10000
+#define NLS_ALPHANUMERIC 0x0
+#define NLS_KATAKANA 0x20000
+#define NLS_HIRAGANA 0x40000
+#define NLS_ROMAN 0x400000
+#define NLS_IME_CONVERSION 0x800000
+#define NLS_IME_DISABLE 0x20000000
+
+ typedef struct _MOUSE_EVENT_RECORD {
+ COORD dwMousePosition;
+ DWORD dwButtonState;
+ DWORD dwControlKeyState;
+ DWORD dwEventFlags;
+ } MOUSE_EVENT_RECORD,*PMOUSE_EVENT_RECORD;
+
+#define FROM_LEFT_1ST_BUTTON_PRESSED 0x1
+#define RIGHTMOST_BUTTON_PRESSED 0x2
+#define FROM_LEFT_2ND_BUTTON_PRESSED 0x4
+#define FROM_LEFT_3RD_BUTTON_PRESSED 0x8
+#define FROM_LEFT_4TH_BUTTON_PRESSED 0x10
+
+#define MOUSE_MOVED 0x1
+#define DOUBLE_CLICK 0x2
+#define MOUSE_WHEELED 0x4
+
+ typedef struct _WINDOW_BUFFER_SIZE_RECORD {
+ COORD dwSize;
+ } WINDOW_BUFFER_SIZE_RECORD,*PWINDOW_BUFFER_SIZE_RECORD;
+
+ typedef struct _MENU_EVENT_RECORD {
+ UINT dwCommandId;
+ } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
+
+ typedef struct _FOCUS_EVENT_RECORD {
+ WINBOOL bSetFocus;
+ } FOCUS_EVENT_RECORD,*PFOCUS_EVENT_RECORD;
+
+ typedef struct _INPUT_RECORD {
+ WORD EventType;
+ union {
+ KEY_EVENT_RECORD KeyEvent;
+ MOUSE_EVENT_RECORD MouseEvent;
+ WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
+ MENU_EVENT_RECORD MenuEvent;
+ FOCUS_EVENT_RECORD FocusEvent;
+ } Event;
+ } INPUT_RECORD,*PINPUT_RECORD;
+
+#define KEY_EVENT 0x1
+#define MOUSE_EVENT 0x2
+#define WINDOW_BUFFER_SIZE_EVENT 0x4
+#define MENU_EVENT 0x8
+#define FOCUS_EVENT 0x10
+
+ typedef struct _CHAR_INFO {
+ union {
+ WCHAR UnicodeChar;
+ CHAR AsciiChar;
+ } Char;
+ WORD Attributes;
+ } CHAR_INFO,*PCHAR_INFO;
+
+#define FOREGROUND_BLUE 0x1
+#define FOREGROUND_GREEN 0x2
+#define FOREGROUND_RED 0x4
+#define FOREGROUND_INTENSITY 0x8
+#define BACKGROUND_BLUE 0x10
+#define BACKGROUND_GREEN 0x20
+#define BACKGROUND_RED 0x40
+#define BACKGROUND_INTENSITY 0x80
+#define COMMON_LVB_LEADING_BYTE 0x100
+#define COMMON_LVB_TRAILING_BYTE 0x200
+#define COMMON_LVB_GRID_HORIZONTAL 0x400
+#define COMMON_LVB_GRID_LVERTICAL 0x800
+#define COMMON_LVB_GRID_RVERTICAL 0x1000
+#define COMMON_LVB_REVERSE_VIDEO 0x4000
+#define COMMON_LVB_UNDERSCORE 0x8000
+
+#define COMMON_LVB_SBCSDBCS 0x300
+
+ typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
+ COORD dwSize;
+ COORD dwCursorPosition;
+ WORD wAttributes;
+ SMALL_RECT srWindow;
+ COORD dwMaximumWindowSize;
+ } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
+
+ typedef struct _CONSOLE_CURSOR_INFO {
+ DWORD dwSize;
+ WINBOOL bVisible;
+ } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
+
+ typedef struct _CONSOLE_FONT_INFO {
+ DWORD nFont;
+ COORD dwFontSize;
+ } CONSOLE_FONT_INFO,*PCONSOLE_FONT_INFO;
+
+ typedef struct _CONSOLE_SELECTION_INFO {
+ DWORD dwFlags;
+ COORD dwSelectionAnchor;
+ SMALL_RECT srSelection;
+ } CONSOLE_SELECTION_INFO,*PCONSOLE_SELECTION_INFO;
+
+#define CONSOLE_NO_SELECTION 0x0
+#define CONSOLE_SELECTION_IN_PROGRESS 0x1
+#define CONSOLE_SELECTION_NOT_EMPTY 0x2
+#define CONSOLE_MOUSE_SELECTION 0x4
+#define CONSOLE_MOUSE_DOWN 0x8
+
+ typedef WINBOOL (WINAPI *PHANDLER_ROUTINE)(DWORD CtrlType);
+
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
+
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
-#define ENABLE_LINE_INPUT 2
-#define ENABLE_ECHO_INPUT 4
-#define ENABLE_PROCESSED_INPUT 1
-#define ENABLE_WINDOW_INPUT 8
-#define ENABLE_MOUSE_INPUT 16
-#define ENABLE_PROCESSED_OUTPUT 1
-#define ENABLE_WRAP_AT_EOL_OUTPUT 2
-#define KEY_EVENT 1
-#define MOUSE_EVENT 2
-#define WINDOW_BUFFER_SIZE_EVENT 4
-#define MENU_EVENT 8
-#define FOCUS_EVENT 16
-#define CAPSLOCK_ON 128
-#define ENHANCED_KEY 256
-#define RIGHT_ALT_PRESSED 1
-#define LEFT_ALT_PRESSED 2
-#define RIGHT_CTRL_PRESSED 4
-#define LEFT_CTRL_PRESSED 8
-#define SHIFT_PRESSED 16
-#define NUMLOCK_ON 32
-#define SCROLLLOCK_ON 64
-#define FROM_LEFT_1ST_BUTTON_PRESSED 1
-#define RIGHTMOST_BUTTON_PRESSED 2
-#define FROM_LEFT_2ND_BUTTON_PRESSED 4
-#define FROM_LEFT_3RD_BUTTON_PRESSED 8
-#define FROM_LEFT_4TH_BUTTON_PRESSED 16
-#define MOUSE_MOVED 1
-#define DOUBLE_CLICK 2
-#define MOUSE_WHEELED 4
-
-typedef struct _CHAR_INFO {
- union {
- WCHAR UnicodeChar;
- CHAR AsciiChar;
- } Char;
- WORD Attributes;
-} CHAR_INFO,*PCHAR_INFO;
-typedef struct _SMALL_RECT {
- SHORT Left;
- SHORT Top;
- SHORT Right;
- SHORT Bottom;
-} SMALL_RECT,*PSMALL_RECT;
-typedef struct _CONSOLE_CURSOR_INFO {
- DWORD dwSize;
- BOOL bVisible;
-} CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
-typedef struct _COORD {
- SHORT X;
- SHORT Y;
-} COORD;
-typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
- COORD dwSize;
- COORD dwCursorPosition;
- WORD wAttributes;
- SMALL_RECT srWindow;
- COORD dwMaximumWindowSize;
-} CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
-typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
-typedef struct _KEY_EVENT_RECORD {
- BOOL bKeyDown;
- WORD wRepeatCount;
- WORD wVirtualKeyCode;
- WORD wVirtualScanCode;
- union {
- WCHAR UnicodeChar;
- CHAR AsciiChar;
- } uChar;
- DWORD dwControlKeyState;
-}
-#ifdef __GNUC__
-/* gcc's alignment is not what win32 expects */
- PACKED
-#endif
-KEY_EVENT_RECORD;
-typedef struct _MOUSE_EVENT_RECORD {
- COORD dwMousePosition;
- DWORD dwButtonState;
- DWORD dwControlKeyState;
- DWORD dwEventFlags;
-} MOUSE_EVENT_RECORD;
-typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
-typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
-typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
-typedef struct _INPUT_RECORD {
- WORD EventType;
- union {
- KEY_EVENT_RECORD KeyEvent;
- MOUSE_EVENT_RECORD MouseEvent;
- WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
- MENU_EVENT_RECORD MenuEvent;
- FOCUS_EVENT_RECORD FocusEvent;
- } Event;
-} INPUT_RECORD,*PINPUT_RECORD;
+#define ENABLE_PROCESSED_INPUT 0x1
+#define ENABLE_LINE_INPUT 0x2
+#define ENABLE_ECHO_INPUT 0x4
+#define ENABLE_WINDOW_INPUT 0x8
+#define ENABLE_MOUSE_INPUT 0x10
-BOOL WINAPI AllocConsole(void);
-HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,PVOID);
-BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
-BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
-BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
-BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
-BOOL WINAPI FreeConsole(void);
-BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
-UINT WINAPI GetConsoleCP(void);
-BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
-BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
-UINT WINAPI GetConsoleOutputCP(void);
-BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
-DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
-DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
-COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
-BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
-BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
-BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
-BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
-BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
-BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
-BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
-BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
-BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
-BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
-BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
-BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
-BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
-BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
-BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
-BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
-BOOL WINAPI SetConsoleCP(UINT);
-BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
-BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
-BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
-BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
-BOOL WINAPI SetConsoleOutputCP(UINT);
-BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
-BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
-BOOL WINAPI SetConsoleTitleA(LPCSTR);
-BOOL WINAPI SetConsoleTitleW(LPCWSTR);
-BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
-BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
-BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
-BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
-BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
-BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
-BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
-BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
-BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
-BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
+#define ENABLE_PROCESSED_OUTPUT 0x1
+#define ENABLE_WRAP_AT_EOL_OUTPUT 0x2
#ifdef UNICODE
-#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
-#define GetConsoleTitle GetConsoleTitleW
#define PeekConsoleInput PeekConsoleInputW
-#define ReadConsole ReadConsoleW
#define ReadConsoleInput ReadConsoleInputW
+#define WriteConsoleInput WriteConsoleInputW
#define ReadConsoleOutput ReadConsoleOutputW
+#define WriteConsoleOutput WriteConsoleOutputW
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
+#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
+#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
+#define GetConsoleTitle GetConsoleTitleW
#define SetConsoleTitle SetConsoleTitleW
+#define ReadConsole ReadConsoleW
#define WriteConsole WriteConsoleW
-#define WriteConsoleInput WriteConsoleInputW
-#define WriteConsoleOutput WriteConsoleOutputW
-#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
+#define AddConsoleAlias AddConsoleAliasW
+#define GetConsoleAlias GetConsoleAliasW
+#define GetConsoleAliasesLength GetConsoleAliasesLengthW
+#define GetConsoleAliasExesLength GetConsoleAliasExesLengthW
+#define GetConsoleAliases GetConsoleAliasesW
+#define GetConsoleAliasExes GetConsoleAliasExesW
#else
-#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
-#define GetConsoleTitle GetConsoleTitleA
#define PeekConsoleInput PeekConsoleInputA
-#define ReadConsole ReadConsoleA
#define ReadConsoleInput ReadConsoleInputA
+#define WriteConsoleInput WriteConsoleInputA
#define ReadConsoleOutput ReadConsoleOutputA
+#define WriteConsoleOutput WriteConsoleOutputA
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
+#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
+#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
+#define GetConsoleTitle GetConsoleTitleA
#define SetConsoleTitle SetConsoleTitleA
+#define ReadConsole ReadConsoleA
#define WriteConsole WriteConsoleA
-#define WriteConsoleInput WriteConsoleInputA
-#define WriteConsoleOutput WriteConsoleOutputA
-#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
+#define AddConsoleAlias AddConsoleAliasA
+#define GetConsoleAlias GetConsoleAliasA
+#define GetConsoleAliasesLength GetConsoleAliasesLengthA
+#define GetConsoleAliasExesLength GetConsoleAliasExesLengthA
+#define GetConsoleAliases GetConsoleAliasesA
+#define GetConsoleAliasExes GetConsoleAliasExesA
#endif
+ WINBASEAPI WINBOOL WINAPI PeekConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
+ WINBASEAPI WINBOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleInputA(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleInputW(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleOutputA(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleOutputW(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleOutputA(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleOutputW(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,LPSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,LPWSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleOutputAttribute(HANDLE hConsoleOutput,LPWORD lpAttribute,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfAttrsRead);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterA(HANDLE hConsoleOutput,LPCSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterW(HANDLE hConsoleOutput,LPCWSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleOutputAttribute(HANDLE hConsoleOutput,CONST WORD *lpAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
+ WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterA(HANDLE hConsoleOutput,CHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
+ WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,WCHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
+ WINBASEAPI WINBOOL WINAPI FillConsoleOutputAttribute(HANDLE hConsoleOutput,WORD wAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
+ WINBASEAPI WINBOOL WINAPI GetConsoleMode(HANDLE hConsoleHandle,LPDWORD lpMode);
+ WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hConsoleInput,LPDWORD lpNumberOfEvents);
+ WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
+ WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE hConsoleOutput);
+ WINBASEAPI WINBOOL WINAPI GetConsoleCursorInfo(HANDLE hConsoleOutput,PCONSOLE_CURSOR_INFO lpConsoleCursorInfo);
+ WINBASEAPI WINBOOL WINAPI GetCurrentConsoleFont(HANDLE hConsoleOutput,WINBOOL bMaximumWindow,PCONSOLE_FONT_INFO lpConsoleCurrentFont);
+ WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE hConsoleOutput,DWORD nFont);
+ WINBASEAPI WINBOOL WINAPI GetConsoleSelectionInfo(PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo);
+ WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD lpNumberOfMouseButtons);
+ WINBASEAPI WINBOOL WINAPI SetConsoleMode(HANDLE hConsoleHandle,DWORD dwMode);
+ WINBASEAPI WINBOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput);
+ WINBASEAPI WINBOOL WINAPI FlushConsoleInputBuffer(HANDLE hConsoleInput);
+ WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,COORD dwSize);
+ WINBASEAPI WINBOOL WINAPI SetConsoleCursorPosition(HANDLE hConsoleOutput,COORD dwCursorPosition);
+ WINBASEAPI WINBOOL WINAPI SetConsoleCursorInfo(HANDLE hConsoleOutput,CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
+ WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferA(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
+ WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferW(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
+ WINBASEAPI WINBOOL WINAPI SetConsoleWindowInfo(HANDLE hConsoleOutput,WINBOOL bAbsolute,CONST SMALL_RECT *lpConsoleWindow);
+ WINBASEAPI WINBOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttributes);
+ WINBASEAPI WINBOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,WINBOOL Add);
+ WINBASEAPI WINBOOL WINAPI GenerateConsoleCtrlEvent(DWORD dwCtrlEvent,DWORD dwProcessGroupId);
+ WINBASEAPI WINBOOL WINAPI AllocConsole(VOID);
+ WINBASEAPI WINBOOL WINAPI FreeConsole(VOID);
+ WINBASEAPI WINBOOL WINAPI AttachConsole(DWORD dwProcessId);
+
+#define ATTACH_PARENT_PROCESS ((DWORD)-1)
+
+ WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR lpConsoleTitle,DWORD nSize);
+ WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR lpConsoleTitle,DWORD nSize);
+ WINBASEAPI WINBOOL WINAPI SetConsoleTitleA(LPCSTR lpConsoleTitle);
+ WINBASEAPI WINBOOL WINAPI SetConsoleTitleW(LPCWSTR lpConsoleTitle);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleA(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
+ WINBASEAPI WINBOOL WINAPI ReadConsoleW(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
+ WINBASEAPI WINBOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
+
+#define CONSOLE_TEXTMODE_BUFFER 1
+
+ WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD dwDesiredAccess,DWORD dwShareMode,CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,DWORD dwFlags,LPVOID lpScreenBufferData);
+ WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
+ WINBASEAPI WINBOOL WINAPI SetConsoleCP(UINT wCodePageID);
+ WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
+ WINBASEAPI WINBOOL WINAPI SetConsoleOutputCP(UINT wCodePageID);
+
+#define CONSOLE_FULLSCREEN 1
+#define CONSOLE_FULLSCREEN_HARDWARE 2
+
+ WINBASEAPI WINBOOL WINAPI GetConsoleDisplayMode(LPDWORD lpModeFlags);
+ WINBASEAPI HWND WINAPI GetConsoleWindow(VOID);
+ WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD lpdwProcessList,DWORD dwProcessCount);
+ WINBASEAPI WINBOOL WINAPI AddConsoleAliasA(LPSTR Source,LPSTR Target,LPSTR ExeName);
+ WINBASEAPI WINBOOL WINAPI AddConsoleAliasW(LPWSTR Source,LPWSTR Target,LPWSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR Source,LPSTR TargetBuffer,DWORD TargetBufferLength,LPSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR Source,LPWSTR TargetBuffer,DWORD TargetBufferLength,LPWSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR AliasBuffer,DWORD AliasBufferLength,LPSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR AliasBuffer,DWORD AliasBufferLength,LPWSTR ExeName);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR ExeNameBuffer,DWORD ExeNameBufferLength);
+ WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR ExeNameBuffer,DWORD ExeNameBufferLength);
+
#ifdef __cplusplus
}
#endif