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author | Wolfgang Draxinger <Wolfgang.Draxinger@draxit.de> | 2014-03-27 17:52:28 +0100 |
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committer | Wolfgang Draxinger <Wolfgang.Draxinger@draxit.de> | 2014-03-27 17:52:28 +0100 |
commit | 9ff08e04f1c98c413c00876af45e35adad6e41af (patch) | |
tree | a8959c4433b14fa20f769a20938b3c1c4be985f5 /README.md | |
download | wglarb-9ff08e04f1c98c413c00876af45e35adad6e41af.tar.gz wglarb-9ff08e04f1c98c413c00876af45e35adad6e41af.tar.bz2 |
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diff --git a/README.md b/README.md new file mode 100644 index 0000000..8315412 --- /dev/null +++ b/README.md @@ -0,0 +1,14 @@ += wglarb – a small helper library for making creating OpenGL contexts with extended attributes easy + +wglarb is a helper library for Windows OpenGL application development. The way +OpenGL and WGL extensions are implemented in Windows require the creation of +an intermediary OpenGL context (and usually also intermediary window) to obtain +access to the extension functions. + +wglarb hides the nasty details behind a initialization-less API. Just call +`wglext_ChoosePixelFormatARB` and `wglext_CreateContextAttribsARB`. Initialization +of the intermediary window and OpenGL context happen on demand as needed. + +**Important Notice:** +*At the moment only ChoosePixelFormatARB and CreateContextAttribsARB are covered.* +Further wgl…ARB functions are yet subject for inclusion. |