#include #include #include #include #include #include "byte.h" #include "socket.h" int socket_connect4(int s,const char ip[4],uint16 port) { struct sockaddr_in sa; byte_zero(&sa,sizeof sa); sa.sin_family = AF_INET; uint16_pack_big((char *) &sa.sin_port,port); byte_copy((char *) &sa.sin_addr,4,ip); return connect(s,(struct sockaddr *) &sa,sizeof sa); } int socket_connected(int s) { struct sockaddr_in sa; int dummy; char ch; dummy = sizeof sa; if (getpeername(s,(struct sockaddr *) &sa,&dummy) == -1) { read(s,&ch,1); /* sets errno */ return 0; } return 1; }