#ifndef SOCKET_H #define SOCKET_H #include "uint16.h" extern int socket_tcp(void); extern int socket_udp(void); extern int socket_connect4(int,const char *,uint16); extern int socket_connected(int); extern int socket_bind4(int,char *,uint16); extern int socket_bind4_reuse(int,char *,uint16); extern int socket_listen(int,int); extern int socket_accept4(int,char *,uint16 *); extern int socket_recv4(int,char *,int,char *,uint16 *); extern int socket_send4(int,const char *,int,const char *,uint16); extern int socket_local4(int,char *,uint16 *); extern int socket_remote4(int,char *,uint16 *); extern void socket_tryreservein(int,int); #endif