// // glutil.h // // // Created by user on 2/4/17. // // #ifndef glutil_h #define glutil_h #include //#include "quaternion.h" #include "linmath.h" #include #ifdef __APPLE__ #include // The GL Header File #include // The GL Utility Toolkit (Glut) Header #else #include #include #endif void DrawGrid( float minX, float maxX, float minY, float maxY, float minZ, float maxZ, float stepX, float stepY, float stepZ); void DrawCoordinateSystem( float x, float y, float z, float qx, float qy, float qz, float qr); #endif /* glutil_h */