#include "survive_reproject.h" #include <../redist/linmath.h> #include #include #include void survive_reproject_from_pose_with_bsd(const BaseStationData *bsd, const survive_calibration_config *config, const SurvivePose *pose, const FLT *pt, FLT *out) { LinmathQuat invq; quatgetreciprocal(invq, pose->Rot); LinmathPoint3d tvec; quatrotatevector(tvec, invq, pose->Pos); LinmathPoint3d t_pt; quatrotatevector(t_pt, invq, pt); for (int i = 0; i < 3; i++) t_pt[i] = t_pt[i] - tvec[i]; FLT x = -t_pt[0] / -t_pt[2]; FLT y = t_pt[1] / -t_pt[2]; double xy[] = {x, y}; double ang[] = {atan(x), atan(y)}; const FLT *phase = bsd->fcal.phase; const FLT *curve = bsd->fcal.curve; const FLT *tilt = bsd->fcal.tilt; const FLT *gibPhase = bsd->fcal.gibpha; const FLT *gibMag = bsd->fcal.gibmag; enum SurviveCalFlag f = config->use_flag; for (int axis = 0; axis < 2; axis++) { int opp_axis = axis == 0 ? 1 : 0; out[axis] = ang[axis]; if (f & SVCal_Phase) out[axis] -= config->phase_scale * phase[axis]; if (f & SVCal_Tilt) out[axis] -= tan(config->tilt_scale * tilt[axis]) * xy[opp_axis]; if (f & SVCal_Curve) out[axis] -= config->curve_scale * curve[axis] * xy[opp_axis] * xy[opp_axis]; if (f & SVCal_Gib) out[axis] -= config->gib_scale * sin(gibPhase[axis] + ang[axis]) * gibMag[axis]; } } void survive_apply_bsd_calibration_by_config(SurviveContext *ctx, int lh, struct survive_calibration_config *config, const FLT *in, FLT *out) { const BaseStationCal *cal = &ctx->bsd[lh].fcal; out[0] = in[0] + config->phase_scale * cal->phase[0]; out[1] = in[1] + config->phase_scale * cal->phase[1]; enum SurviveCalFlag f = config->use_flag; FLT phase_scale = config->phase_scale; FLT tilt_scale = config->tilt_scale; FLT curve_scale = config->curve_scale; FLT gib_scale = config->gib_scale; const int iterations = 4; for (int i = 0; i < iterations; i++) { FLT last_out[2] = {out[0], out[1]}; FLT tlast_out[2] = {tan(out[0]), tan(out[1])}; bool last_iteration = i == iterations - 1; for (int j = 0; j < 2; j++) { int oj = j == 0 ? 1 : 0; out[j] = in[j]; if (!last_iteration || (f & SVCal_Phase)) out[j] += phase_scale * cal->phase[j]; if (!last_iteration || (f & SVCal_Tilt)) out[j] += tan(tilt_scale * cal->tilt[j]) * tlast_out[oj]; if (!last_iteration || (f & SVCal_Curve)) out[j] += (cal->curve[j] * curve_scale) * tlast_out[oj] * tlast_out[oj]; if (!last_iteration || (f & SVCal_Gib)) out[j] += sin(cal->gibpha[j] + last_out[j]) * cal->gibmag[j] * gib_scale; } } } void survive_reproject_from_pose(const SurviveContext *ctx, int lighthouse, const SurvivePose *pose, FLT *pt, FLT *out) { survive_reproject_from_pose_with_bsd(&ctx->bsd[lighthouse], &ctx->calibration_config, pose, pt, out); } void survive_reproject(const SurviveContext *ctx, int lighthouse, FLT *point3d, FLT *out) { survive_reproject_from_pose(ctx, lighthouse, &ctx->bsd[lighthouse].Pose, point3d, out); } survive_calibration_config survive_calibration_config_ctor() { return (survive_calibration_config){.use_flag = SVCal_All, .phase_scale = 1., .tilt_scale = 1. / 10., .curve_scale = 1. / 10., .gib_scale = -1. / 10.}; } void survive_apply_bsd_calibration(SurviveContext *ctx, int lh, const FLT *in, FLT *out) { survive_apply_bsd_calibration_by_config(ctx, lh, &ctx->calibration_config, in, out); } void survive_reproject_from_pose_with_config(const SurviveContext *ctx, struct survive_calibration_config *config, int lighthouse, const SurvivePose *pose, FLT *point3d, FLT *out) { return survive_reproject_from_pose_with_bsd(&ctx->bsd[lighthouse], config, pose, point3d, out); }