//<>< (C) 2016 C. N. Lohr, FULLY Under MIT/x11 License. //All MIT/x11 Licensed Code in this file may be relicensed freely under the GPL or LGPL licenses. #include "survive_internal.h" int bufferpts[32*2]; char buffermts[32*128]; int buffertimeto[32]; void survive_default_light_process( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ) { //TODO: Writeme! } void survive_default_imu_process( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id ) { //TODO: Writeme! }