//<>< (C) 2016 C. N. Lohr, MOSTLY Under MIT/x11 License. // //Based off of https://github.com/collabora/OSVR-Vive-Libre // Originally Copyright 2016 Philipp Zabel // Originally Copyright 2016 Lubosz Sarnecki // Originally Copyright (C) 2013 Fredrik Hultin // Originally Copyright (C) 2013 Jakob Bornecrantz // //But, re-written as best as I can to get it put under an open souce license instead of a forced-source license. //If there are portions of the code too similar to the original, I would like to know so they can be re-written. //All MIT/x11 Licensed Code in this file may be relicensed freely under the GPL or LGPL licenses. #ifndef _SURVIVE_INTERNAL_H #define _SURVIVE_INTERNAL_H #include #include #include #include #include #include #define SV_INFO( x... ) { char stbuff[1024]; sprintf( stbuff, x ); ctx->notefunction( ctx, stbuff ); } #define SV_ERROR( x... ) { char stbuff[1024]; sprintf( stbuff, x ); ctx->faultfunction( ctx, stbuff ); } //XXX TODO This one needs to be rewritten. #define SV_KILL() exit(0) #define USB_DEV_HMD 0 #define USB_DEV_LIGHTHOUSE 1 #define USB_DEV_WATCHMAN1 2 #define USB_DEV_WATCHMAN2 3 #define MAX_USB_DEVS 4 #define USB_IF_HMD 0 #define USB_IF_LIGHTHOUSE 1 #define USB_IF_WATCHMAN1 2 #define USB_IF_WATCHMAN2 3 #define USB_IF_LIGHTCAP 4 #define MAX_INTERFACES 5 #define INTBUFFSIZE 64 #define SENSORS_PER_OBJECT 32 struct SurviveContext; struct SurviveUSBInterface; typedef void (*usb_callback)( struct SurviveUSBInterface * ti ); struct SurviveUSBInterface { struct libusb_transfer * transfer; struct SurviveContext * ctx; int actual_len; uint8_t buffer[INTBUFFSIZE]; usb_callback cb; int which_interface_am_i; //for indexing into uiface const char * hname; //human-readable names }; //This is defined in survive.h struct SurviveObject; struct SurviveCalData; struct BaseStationData { uint8_t PositionSet:1; float Position[3]; float Quaternion[4]; uint8_t OOTXSet:1; uint32_t BaseStationID; float fcalphase[2]; float fcaltilt[2]; float fcalcurve[2]; float fcalgibpha[2]; float fcalgibmag[2]; }; struct SurviveContext { //USB Subsystem struct libusb_context* usbctx; struct libusb_device_handle * udev[MAX_USB_DEVS]; struct SurviveUSBInterface uiface[MAX_INTERFACES]; text_feedback_fnptr faultfunction; text_feedback_fnptr notefunction; light_process_func lightproc; imu_process_func imuproc; //Calibration data: struct BaseStationData bsd[NUM_LIGHTHOUSES]; struct SurviveCalData * calptr; //If and only if the calibration subsystem is attached. //Data Subsystem. These should be last, as there may be additional surviveobjects. struct SurviveObject headset; struct SurviveObject watchman[2]; //Currently only two supported watchmen. }; //USB Subsystem void survive_usb_close( struct SurviveContext * t ); int survive_usb_init( struct SurviveContext * t ); int survive_usb_poll( struct SurviveContext * ctx ); int survive_get_config( char ** config, struct SurviveContext * ctx, int devno, int interface, int send_extra_magic ); //Accept Data from backend. void survive_data_cb( struct SurviveUSBInterface * si ); //Accept higher-level data. void survive_default_light_process( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ); void survive_default_imu_process( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id ); #endif