#include "survive.h" #include #include #include "survive_playback.h" //#define LOG_LIGHTDATA void handle_lightcap(SurviveObject *so, LightcapElement *le) { survive_recording_lightcap(so, le); #ifdef LOG_LIGHTDATA static FILE * flog; static double start = 0; if( !flog ) { flog = fopen( "lightcap.txt", "wb" ); start = OGGetAbsoluteTime(); } fprintf( flog, "%.6f %2d %4d %9d\n", OGGetAbsoluteTime()-start, le->sensor_id, le->length, le->timestamp ); #endif so->ctx->lightcapfunction(so, le); }