#include #include "survive_internal.h" #include #include struct SurviveContext * survive_init( ) { int r = 0; struct SurviveContext * ret = calloc( 1, sizeof( struct SurviveContext ) ); if( r = survive_usb_init( ret ) ) { return 0; } return ret; } void survive_close( struct SurviveContext * ctx ) { survive_usb_close( ctx ); } int survive_poll( struct SurviveContext * ctx ) { survive_usb_poll( ctx ); }