#ifndef _SURVIVE_TYPES_H #define _SURVIVE_TYPES_H #ifndef FLT #ifdef USE_DOUBLE #define FLT double #else #define FLT float #endif #endif typedef struct SurvivePose { FLT Pos[3]; FLT Rot[4]; } SurvivePose; //Careful with this, you can't just add another one right now, would take minor changes in survive_data.c and the cal tools. //It will also require a recompile. TODO: revisit this and correct the comment once fixed. #define NUM_LIGHTHOUSES 2 #define INTBUFFSIZE 64 #define SENSORS_PER_OBJECT 32 typedef struct SurviveObject SurviveObject; typedef struct SurviveContext SurviveContext; typedef struct BaseStationData BaseStationData; typedef struct SurviveCalData SurviveCalData; //XXX Warning: This may be removed. Check at a later time for its defunctness. typedef void (*text_feedback_func)( SurviveContext * ctx, const char * fault ); typedef void (*light_process_func)( SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length ); typedef void (*imu_process_func)( SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id ); typedef void (*angle_process_func)( SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle ); //Device drivers (prefix your drivers with "DriverReg") i.e. // REGISTER_LINKTIME( DriverRegHTCVive ); typedef int (*DeviceDriver)( SurviveContext * ctx ); typedef int (*DeviceDriverCb)( struct SurviveContext * ctx, void * driver ); typedef int (*DeviceDriverMagicCb)( struct SurviveContext * ctx, void * driver, int magic_code, void * data, int datalen ); #endif