#ifndef _LSPOSER_H #define _LSPOSER_H #include "survive_types.h" typedef enum PoserType_t { POSERDATA_NONE = 0, POSERDATA_IMU, POSERDATA_LIGHT, //Single lighting event. POSERDATA_FULL_SCENE, //Full, statified X, Y sweep data for both lighthouses. POSERDATA_DISASSOCIATE, //If you get this, it doesn't contain data. It just tells you to please disassociate from the current SurviveObject and delete your poserdata. } PoserType; typedef struct { PoserType pt; uint8_t data[0]; } PoserData; typedef struct { PoserType pt; uint8_t datamask; //0 = accel present, 1 = gyro present, 2 = mag present. FLT accel[3]; FLT gyro[3]; FLT mag[3]; uint32_t timecode; //In object-local ticks. } PoserDataIMU; typedef struct { PoserType pt; int sensor_id; int acode; //OOTX Code associated with this sweep. base_station = acode >> 2; axis = acode & 1; uint32_t timecode; //In object-local ticks. FLT length; //In seconds FLT angle; //In radians from center of lighthouse. } PoserDataLight; typedef struct { PoserType pt; //If "lengths[...]" < 0, means not a valid piece of sweep information. FLT lengths[SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; FLT angles [SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; //2 Axes (Angles in LH space) PoserDataIMU lastimu; } PoserDataFullScene; //When you write your posers, use the following definition, and register with REGISTER_LINKTIME. typedef int (*PoserCB)( SurviveObject * so, PoserData * pd ); #endif