From ae522f8a06848d467c835d87772580fa7cceb5cd Mon Sep 17 00:00:00 2001 From: mwturvey Date: Wed, 8 Feb 2017 11:42:46 -0700 Subject: Replaced rotation algorithm & cleanup --- redist/linmath.h | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) (limited to 'redist/linmath.h') diff --git a/redist/linmath.h b/redist/linmath.h index 3b11c1b..20a7848 100644 --- a/redist/linmath.h +++ b/redist/linmath.h @@ -87,26 +87,22 @@ void quatoddproduct( FLT * outvec3, FLT * qa, FLT * qb ); void quatslerp( FLT * q, const FLT * qa, const FLT * qb, FLT t ); void quatrotatevector( FLT * vec3out, const FLT * quat, const FLT * vec3in ); -void getRotationTo(FLT *q, const FLT *src, const FLT *dest); +void quatfrom2vectors(FLT *q, const FLT *src, const FLT *dest); // Matrix Stuff typedef struct { - // row, column, (0,0) in upper left - FLT val[3][3]; + FLT val[3][3]; // row, column } Matrix3x3; +void rotate_vec(FLT *out, const FLT *in, Matrix3x3 rot); +void rotation_between_vecs_to_m3(Matrix3x3 *m, const FLT v1[3], const FLT v2[3]); Matrix3x3 inverseM33(const Matrix3x3 mat); -void get_orthogonal_vector(FLT out[3], const FLT in[3]); -void rotation_between_vecs_to_mat3(FLT m[3][3], const FLT v1[3], const FLT v2[3]); -void unit_m3(FLT m[3][3]); -FLT normalize_v3(FLT n[3]); -void axis_angle_normalized_to_mat3_ex( - FLT mat[3][3], - const FLT axis[3], - const FLT angle_sin, - const FLT angle_cos); + + + + #endif -- cgit v1.2.3