From dde0e82eb7a5a5500e27071e344e8afe4e336049 Mon Sep 17 00:00:00 2001 From: cnlohr Date: Sat, 11 Mar 2017 22:45:31 -0500 Subject: Update with almost working poser information stuff. This has been long stream to live. Goobye. --- include/libsurvive/survive.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'include') diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h index b349ff1..5f2d711 100644 --- a/include/libsurvive/survive.h +++ b/include/libsurvive/survive.h @@ -26,8 +26,8 @@ struct SurviveObject //Pose Information, also "poser" field. FLT PoseConfidence; //0..1 - SurvivePose OutPose; - SurvivePose FromLHPose[NUM_LIGHTHOUSES]; //Optionally filled out by poser, contains computed position from each lighthouse. + SurvivePose OutPose; //Final pose? (some day, one can dream!) + SurvivePose FromLHPose[NUM_LIGHTHOUSES]; //Filled out by poser, contains computed position from each lighthouse. void * PoserData; //Initialized to zero, configured by poser, can be anything the poser wants. PoserCB PoserFn; @@ -92,7 +92,6 @@ struct SurviveContext //Calibration data: BaseStationData bsd[NUM_LIGHTHOUSES]; - SurviveCalData * calptr; //If and only if the calibration subsystem is attached. SurviveObject ** objs; -- cgit v1.2.3