From 1800889bc765fc0a6b81b997a769fabe354b01a0 Mon Sep 17 00:00:00 2001 From: cnlohr Date: Tue, 24 Apr 2018 21:00:16 -0400 Subject: Get rid of disambiguator-specifc stuff in the objects. --- include/libsurvive/survive.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'include') diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h index fb95c80..28c96c3 100644 --- a/include/libsurvive/survive.h +++ b/include/libsurvive/survive.h @@ -81,14 +81,6 @@ struct SurviveObject { // Timing sensitive data (mostly for disambiguation) int32_t timebase_hz; // 48,000,000 for normal vive hardware. (checked) - int32_t timecenter_ticks; // 200,000 for normal vive hardware. (checked) (This doubles-up as 2x this = full - // sweep length) - int32_t pulsedist_max_ticks; // 500,000 for normal vive hardware. (guessed) - int32_t pulselength_min_sync; // 2,200 for normal vive hardware. (guessed) - int32_t pulse_in_clear_time; // 35,000 for normal vive hardware. (guessed) - int32_t pulse_max_for_sweep; // 1,800 for normal vive hardware. (guessed) - int32_t pulse_synctime_offset; // 20,000 for normal vive hardware. (guessed) - int32_t pulse_synctime_slack; // 5,000 for normal vive hardware. (guessed) // Flood info, for calculating which laser is currently sweeping. void *disambiguator_data; -- cgit v1.2.3