From 6541d1e63358324400ab446a4d1457941a0e90cf Mon Sep 17 00:00:00 2001 From: cnlohr Date: Thu, 9 Mar 2017 20:35:55 -0500 Subject: Update linmath to allow for transforming the pose solver for testing purposes. --- dave/AffineSolve.c | 50 ++++++++++++++++++++++++++++++++++++++++++++------ dave/Makefile | 2 +- 2 files changed, 45 insertions(+), 7 deletions(-) (limited to 'dave') diff --git a/dave/AffineSolve.c b/dave/AffineSolve.c index f29e29e..6e17f26 100644 --- a/dave/AffineSolve.c +++ b/dave/AffineSolve.c @@ -10,8 +10,8 @@ #include #include #include "dclapack.h" - -#define LH_ID 0 +#include +#define LH_ID 1 #define NUM_HMD 32 #define MAX_POINTS 128 @@ -209,7 +209,7 @@ printf("rhat %f %f (len %f)\n", rhat[0][0], rhat[1][0], rhat_len); FLOAT ydist1 = 1.0 / uhat_len; //0.25*PI / uhat_len; FLOAT ydist2 = 1.0 / rhat_len; //0.25*PI / rhat_len; FLOAT ydist = 1.0 / urhat_len; -// printf("ydist1 %f ydist2 %f ydist %f\n", ydist1, ydist2, ydist); + //printf("ydist1 %f ydist2 %f ydist %f\n", ydist1, ydist2, ydist); //-------------------- // Rescale the axies to be of the proper length @@ -223,6 +223,9 @@ printf("rhat %f %f (len %f)\n", rhat[0][0], rhat[1][0], rhat_len); FLOAT x_y = sqrt(1.0 - x[0][0]*x[0][0] - x[2][0]*x[2][0]); FLOAT y_y = sqrt(1.0 - y[0][0]*y[0][0] - y[2][0]*y[2][0]); FLOAT z_y = sqrt(1.0 - z[0][0]*z[0][0] - z[2][0]*z[2][0]); + if( x_y != x_y ) x_y = 0; + if( y_y != y_y ) y_y = 0; + if( z_y != z_y ) z_y = 0; // Exhaustively flip the minus sign of the z axis until we find the right one . . . FLOAT bestErr = 9999.0; @@ -243,17 +246,18 @@ printf("rhat %f %f (len %f)\n", rhat[0][0], rhat[1][0], rhat_len); FLOAT cx,cy,cz; CrossProduct(cx,cy,cz,x[0][0],x_y,x[2][0],y[0][0],y_y,y[2][0]); FLOAT hand = cx*z[0][0] + cy*z_y + cz*z[2][0]; -// printf("err %f hand %f\n", err, hand); + printf("err %f hand %f\n", err, hand); // If we are the best right-handed frame so far - if (hand > 0 && err < bestErr) { x[1][0]=x_y; y[1][0]=y_y; z[1][0]=z_y; bestErr=err; } + //if (hand > 0 && err < bestErr) { x[1][0]=x_y; y[1][0]=y_y; z[1][0]=z_y; bestErr=err; } + if ( i == 0 && j == 1 && k == 0) { x[1][0]=x_y; y[1][0]=y_y; z[1][0]=z_y; bestErr=err; } z_y = -z_y; } y_y = -y_y; } x_y = -x_y; } -// printf("bestErr %f\n", bestErr); + printf("bestErr %f\n", bestErr); /* for (i=0; i