From 5108f75390ee57fc4669a9110002585500176593 Mon Sep 17 00:00:00 2001 From: Mike Turvey Date: Tue, 30 May 2017 17:04:00 -0700 Subject: Mainly cleaning up warnings --- calibrate.c | 48 ++++++++++++++++++++++++------------------------ 1 file changed, 24 insertions(+), 24 deletions(-) (limited to 'calibrate.c') diff --git a/calibrate.c b/calibrate.c index 43643b3..eaba8ac 100644 --- a/calibrate.c +++ b/calibrate.c @@ -134,8 +134,8 @@ char* sensor_name[32]; void DisplayPose(SurvivePose pose, size_t xResolution, size_t yResolution) { const FLT toScale = 2.0 / yResolution; // 2 meters across yResolution pixels - const int windowCenterX = xResolution / 2; - const int windowCenterY = yResolution / 2; + const int windowCenterX = (int)xResolution / 2; + const int windowCenterY = (int)yResolution / 2; const FLT sizeScale = 100.0; // used to indicate change in size with change in Z const int minRectSize = 10; // size at z=0 @@ -148,10 +148,10 @@ void DisplayPose(SurvivePose pose, size_t xResolution, size_t yResolution) int x1, x2, y1, y2; - x1 = windowCenterX - minRectSize - ((pose.Pos[2] * 40.0)) + (pose.Pos[0] * sizeScale); - y1 = windowCenterY - minRectSize - ((pose.Pos[2] * 40.0)) + (pose.Pos[1] * sizeScale); - x2 = windowCenterX + minRectSize + ((pose.Pos[2] * 40.0)) + (pose.Pos[0] * sizeScale); - y2 = windowCenterY + minRectSize + ((pose.Pos[2] * 40.0)) + (pose.Pos[1] * sizeScale); + x1 = (int)(windowCenterX - minRectSize - ((pose.Pos[2] * 40.0)) + (pose.Pos[0] * sizeScale)); + y1 = (int)(windowCenterY - minRectSize - ((pose.Pos[2] * 40.0)) + (pose.Pos[1] * sizeScale)); + x2 = (int)(windowCenterX + minRectSize + ((pose.Pos[2] * 40.0)) + (pose.Pos[0] * sizeScale)); + y2 = (int)(windowCenterY + minRectSize + ((pose.Pos[2] * 40.0)) + (pose.Pos[1] * sizeScale)); FLT xCenter = windowCenterX + (pose.Pos[0] * sizeScale); FLT yCenter = windowCenterY + (pose.Pos[1] * sizeScale); @@ -172,19 +172,19 @@ void DisplayPose(SurvivePose pose, size_t xResolution, size_t yResolution) tmp1[1] = 0; tmp1[2] = 0; - quatrotatevector(&tmp1out, pose.Rot, tmp1); + quatrotatevector(tmp1out, pose.Rot, tmp1); tmp2[0] = minRectSize + ((pose.Pos[2] * 40.0)); tmp2[1] = 0; tmp2[2] = 0; - quatrotatevector(&tmp2out, pose.Rot, tmp2); + quatrotatevector(tmp2out, pose.Rot, tmp2); CNFGTackSegment( - windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1], - windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1]); + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1]), + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1])); } // line for the (0,-y) to (0,+y)) @@ -198,19 +198,19 @@ void DisplayPose(SurvivePose pose, size_t xResolution, size_t yResolution) tmp1[1] = -minRectSize - ((pose.Pos[2] * 40.0)); tmp1[2] = 0; - quatrotatevector(&tmp1out, pose.Rot, tmp1); + quatrotatevector(tmp1out, pose.Rot, tmp1); tmp2[0] = 0; tmp2[1] = minRectSize + ((pose.Pos[2] * 40.0)); tmp2[2] = 0; - quatrotatevector(&tmp2out, pose.Rot, tmp2); + quatrotatevector(tmp2out, pose.Rot, tmp2); CNFGTackSegment( - windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1], - windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1]); + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1]), + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1])); } // Small line to indicate (0,+y) @@ -224,19 +224,19 @@ void DisplayPose(SurvivePose pose, size_t xResolution, size_t yResolution) tmp1[2] = 0; tmp1[0] = tmp1[1] * 0.3; - quatrotatevector(&tmp1out, pose.Rot, tmp1); + quatrotatevector(tmp1out, pose.Rot, tmp1); tmp2[1] = minRectSize + ((pose.Pos[2] * 40.0)); tmp2[2] = 0; tmp2[0] = -(tmp1[1] * 0.3); - quatrotatevector(&tmp2out, pose.Rot, tmp2); + quatrotatevector(tmp2out, pose.Rot, tmp2); CNFGTackSegment( - windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1], - windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0], - windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1]); + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp1out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp1out[1]), + (short)(windowCenterX + (pose.Pos[0] * sizeScale) + tmp2out[0]), + (short)(windowCenterY + (pose.Pos[1] * sizeScale) + tmp2out[1])); } -- cgit v1.2.3