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-rw-r--r--src/persistent_scene.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/persistent_scene.h b/src/persistent_scene.h
deleted file mode 100644
index 07d9056..0000000
--- a/src/persistent_scene.h
+++ /dev/null
@@ -1,32 +0,0 @@
-#pragma once
-#include "persistent_scene.h"
-#include "stdbool.h"
-
-#ifndef USE_DOUBLE
-#define FLT double
-#define USE_DOUBLE
-#endif
-
-#include "linmath.h"
-#include <survive.h>
-
-typedef struct {
- uint32_t tolerance;
-
- // If "lengths[...]" < 0, means not a valid piece of sweep information.
- FLT angles[SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; // 2 Axes (Angles in LH space)
- uint32_t timecode[SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2];
-
- PoserDataIMU lastimu;
-
-} PersistentScene;
-
-typedef void (*PersistentScene_ForEachCorrespondence_fn)(SurviveObject *so, int lh, int sensor_idx, FLT *angles,
- void *);
-void PersistentScene_ForEachCorrespondence(PersistentScene *self, PersistentScene_ForEachCorrespondence_fn fn,
- SurviveObject *so, uint32_t timecode_now, void *user);
-
-void PersistentScene_add(PersistentScene *self, SurviveObject *so, PoserDataLight *lightData);
-
-bool PersistentScene_isStillValid(const PersistentScene *self, uint32_t timecode_now, uint32_t idx, int lh);
-void PersistentScene_ctor(PersistentScene *self);